void Start() { ropeVisualStartObject = CreateEmpty(new Vector3(0, 0, 0)); ropeBridge = GetComponent <RopeBridge>(); joint = GetComponents <DistanceJoint2D>()[0]; lines = GetComponent <LineRenderer>(); ropePreview = new RopePreview(hookPreviewPrefab); ropePreview.CreatePreview(); }
private void Awake() { inside = new List <GameObject>(); // hook = GetComponent<Transform>(); rope = GetComponent <RopeBridge>(); lineRenderer = GetComponent <LineRenderer>(); rope.SetStartPoint(startPoint); rope.SetEndPoint(endPoint); lineRenderer.startWidth = 0; lineRenderer.endWidth = 0; if (showTrigger) { GetComponent <Renderer>().material.color = new Color(0, 1, 1, 0.1f); } else { GetComponent <Renderer>().material.color = new Color(0, 1, 1, 0); } }
void Start() { ropeBridge = GetComponent <RopeBridge>(); distanceJoint = GetComponents <DistanceJoint2D>()[0]; startObject = CreateEmpty(new Vector3(0, 0, 0)); }
private void btnClearAnimals_Click(object sender, EventArgs e) { this.Bridge = new RopeBridge(); DrawMonkeys(); }