public RootModelSpatialTransform(IGraphic ownerGraphic, Size sceneSize, Vector3D dimensions, Vector3D spacing, Vector3D aspectRatio) : base(ownerGraphic) { _sceneSize = sceneSize; _rootTransform3D = new RootSpatialTransform3D(this, dimensions, spacing, aspectRatio); }
/// <summary> /// Cloning constructor. /// </summary> protected RootSpatialTransform3D(RootSpatialTransform3D source, ICloningContext context) : base(source, context) { context.CloneFields(source, this); }