예제 #1
0
        /// <summary>
        /// Initializes all required modules for the game.
        /// </summary>
        protected virtual void InitializeModules()
        {
            UnityThread.Initialize();

            Dependencies.CacheAs <IGame>(this);

            Dependencies.CacheAs <IPlatformHost>(platformHost = PlatformHost.CreateHost());
            Dependencies.CacheAs <DeepLinker>(deepLinker      = platformHost.CreateDeepLinker());

            Dependencies.CacheAs <IEnvConfiguration>(envConfiguration = new EnvConfiguration(EnvType.Production));

            Dependencies.CacheAs <IModeManager>(modeManager = new ModeManager());

            Dependencies.CacheAs <INotificationBox>(notificationBox = new NotificationBox());

            Dependencies.CacheAs <IGameConfiguration>(gameConfiguration     = new GameConfiguration());
            Dependencies.CacheAs <IMapConfiguration>(mapConfiguration       = new MapConfiguration());
            Dependencies.CacheAs <IMapsetConfiguration>(mapsetConfiguration = new MapsetConfiguration());

            Dependencies.CacheAs <IFontManager>(fontManager       = new FontManager());
            Dependencies.CacheAs <IAtlas <Sprite> >(spriteAtlas   = new ResourceSpriteAtlas());
            Dependencies.CacheAs <IAtlas <AudioClip> >(audioAtlas = new ResourceAudioAtlas());

            Dependencies.CacheAs <IMusicCacher>(musicCacher           = new MusicCacher());
            Dependencies.CacheAs <IBackgroundCacher>(backgroundCacher = new BackgroundCacher());
            Dependencies.CacheAs <IWebImageCacher>(webImageCacher     = new WebImageCacher());
            Dependencies.CacheAs <IWebMusicCacher>(webMusicCacher     = new WebMusicCacher());

            Dependencies.CacheAs <IMusicController>(musicController = MusicController.Create());

            Dependencies.CacheAs <ISoundTable>(soundTable = new DefaultSoundTable(audioAtlas));
            Dependencies.CacheAs <ISoundPool>(soundPool   = new SoundPool(soundTable));

            Dependencies.CacheAs <IMapsetStore>(mapsetStore   = new MapsetStore(modeManager));
            Dependencies.CacheAs <IMapSelection>(mapSelection = new MapSelection(musicCacher, backgroundCacher, gameConfiguration, mapsetConfiguration, mapConfiguration));
            Dependencies.CacheAs <IMapManager>(mapManager     = new MapManager(mapsetStore, notificationBox, mapSelection));
            Dependencies.CacheAs <IMetronome>(metronome       = new Metronome()
            {
                AudioController = musicController
            });
            Dependencies.CacheAs <IMusicPlaylist>(musicPlaylist = new MusicPlaylist());

            Dependencies.CacheAs <IDownloadStore>(downloadStore = new DownloadStore());
            Dependencies.CacheAs <IApi>(api = new Api(envConfiguration, notificationBox, deepLinker));

            Dependencies.CacheAs <IUserManager>(userManager = new UserManager(api, Dependencies));
            Dependencies.CacheAs <IRecordStore>(recordStore = new RecordStore());

            Dependencies.CacheAs <IRootMain>(rootMain                 = RootMain.Create(Dependencies));
            Dependencies.CacheAs <IRoot3D>(root3D                     = Root3D.Create(Dependencies));
            Dependencies.CacheAs <IColorPreset>(colorPreset           = new ColorPreset());
            Dependencies.CacheAs <IAnimePreset>(animePreset           = new AnimePreset());
            Dependencies.CacheAs <IScreenNavigator>(screenNavigator   = new ScreenNavigator(rootMain));
            Dependencies.CacheAs <IOverlayNavigator>(overlayNavigator = new OverlayNavigator(rootMain));
            Dependencies.CacheAs <IDropdownProvider>(dropdownProvider = new DropdownProvider(rootMain));

            Dependencies.CacheAs <ITemporaryStore>(temporaryStore = new TemporaryStore());
        }
        private void Init(IDependencyContainer dependency)
        {
            dependency.Cache(new DownloadModel());

            cell = RootMain.CreateChild <ResultCell>("Cell");
            {
                cell.Size = new Vector2(300f, 180f);
            }
        }
예제 #3
0
        private IEnumerator Init()
        {
            string testMapId = "2e8a9917-2970-437b-bc51-ca9d4bcdd670";

            // Load a test map
            Debug.Log("Loading map");
            var listener = new TaskListener <IMapset>();

            MapManager.Load(new Guid(testMapId), listener);
            yield return(testGame.AwaitProgress(listener));

            Assert.AreEqual(1, MapManager.AllMapsets.Count);
            Assert.AreEqual(testMapId, MapManager.AllMapsets[0].Id.ToString());

            // Create meta container display.
            metaContainer        = RootMain.CreateChild <MetaContainer>();
            metaContainer.Width  = 1152f;
            metaContainer.Height = 360f;
        }