public RoomZone CreateRoom(string faction, params Cell[] cells) { var newZone = new RoomZone(); RoomZones.Add(newZone); name = $"Room {RoomZones.Count}"; AssignAndPopulateZone(faction, cells, newZone); return(newZone); }
internal void LoadRoom(RoomZone room) { RoomZones.Add(room); Zones.Add(room, DrawZone(room)); }