public void FirstInitialize(RoomsCanvases canvases) { roomCanvases = canvases; createRoomMenu.FirstInitialize(canvases); roomListingMenu.FirstInitialize(canvases); }
public void FirstInitialize(RoomCanvases roomCanvases) { _roomCanvases = roomCanvases; _createRoom.FirstInitialize(_roomCanvases); _roomListingMenu.FirstInitialize(_roomCanvases); }
public void FirstInitialize(Rooms rooms) { _rooms = rooms; _lobbyManager.FirstInitialize(rooms); _roomListingsMenu.FirstInitialize(rooms); }
public void FirstInitialize(RoomsCanvases canvases) { _roomsCanvases = canvases; _createRoomMenu.FirstInitialize(canvases); _roomListingsMenu.FirstInitialize(canvases); }
public void FirstInitialize(MultiplayerMasterCanvas masterCanvas) { _masterCanvas = masterCanvas; _createRoom.FirstInitialize(masterCanvas); _roomListingMenu.FirstInitialize(masterCanvas); }
public void FirstInitialize(MultiplayerCanvases _canvases) { _MultiplayerCanvases = _canvases; _createRoomMenu.FirstInitialize(_canvases); _roomListingMenu.FirstInitialize(_canvases); }