public void RollSmashCombo(TargetManager targetManager, RollSmashModeMenu menu) { if (this.ComboSleeper.IsSleeping) { return; } var target = targetManager.Target; var distance = this.Owner.Distance(target.Position); var abilityHelper = new AbilityHelper(targetManager, null, this); if (this.Owner.HasModifier("modifier_earth_spirit_rolling_boulder_caster")) { if (abilityHelper.ForceUseAbility(this.stone, true)) { this.ComboSleeper.Sleep(3f); return; } } var ally = targetManager.AllyHeroes .Where(x => !x.Equals(this.Owner) && menu.IsAllyEnabled(x.Name) && x.Distance(target) > 300 && x.Distance(target) < 1500) .OrderBy(x => x.Distance(target)) .FirstOrDefault(); if (ally == null) { return; } if (target.HasModifier("modifier_earth_spirit_boulder_smash")) { if (abilityHelper.CanBeCasted(this.rolling, false, false) && this.rolling.SimpleUseAbility(target.Position)) { this.ComboSleeper.Sleep(0.5f); return; } return; } if (this.smash?.Ability.CanBeCasted() != true) { return; } if (distance < this.smash.Ability.CastRange + 100) { if (this.Owner.Position.AngleBetween(target.Position, ally.Position) < 30) { this.smash.Ability.UseAbility(target); this.ComboSleeper.Sleep(0.3f); return; } if (target.GetImmobilityDuration() > 0.5f) { this.Owner.BaseUnit.Move(target.Position.Extend2D(ally.Position, -100)); this.OrbwalkSleeper.Sleep(0.1f); this.ComboSleeper.Sleep(0.1f); return; } } if (abilityHelper.CanBeCasted(this.blink)) { var predicted = target.GetPredictedPosition(this.Owner.GetTurnTime(target.Position) + (GameManager.Ping / 2000f) + 0.2f); var position = predicted.Extend2D(ally.Position, -125); if (abilityHelper.UseAbility(this.blink, position)) { this.ComboSleeper.ExtendSleep(0.1f); return; } return; } if (abilityHelper.CanBeCasted(this.rolling)) { if (abilityHelper.UseAbility(this.rolling)) { return; } if (abilityHelper.CanBeCasted(this.stone, false)) { if (abilityHelper.ForceUseAbility(this.stone, true)) { return; } } else { if (abilityHelper.ForceUseAbility(this.rolling, true)) { return; } } } }
// Token: 0x060007F9 RID: 2041 RVA: 0x00024918 File Offset: 0x00022B18 public void RollSmashCombo(TargetManager targetManager, RollSmashModeMenu menu) { if (base.ComboSleeper.IsSleeping) { return; } Unit9 target = targetManager.Target; float num = base.Owner.Distance(target.Position); AbilityHelper abilityHelper = new AbilityHelper(targetManager, null, this); if (base.Owner.HasModifier("modifier_earth_spirit_rolling_boulder_caster") && abilityHelper.ForceUseAbility(this.stone, true, true)) { base.ComboSleeper.Sleep(3f); return; } Unit9 unit = (from x in targetManager.AllyHeroes where !x.Equals(this.Owner) && menu.IsAllyEnabled(x.Name) && x.Distance(target) > 300f && x.Distance(target) < 1500f orderby x.Distance(target) select x).FirstOrDefault <Unit9>(); if (unit == null) { return; } if (target.HasModifier("modifier_earth_spirit_boulder_smash")) { if (abilityHelper.CanBeCasted(this.rolling, false, false, true, true) && this.rolling.SimpleUseAbility(target.Position)) { base.ComboSleeper.Sleep(0.5f); return; } return; } else { BoulderSmash boulderSmash = this.smash; if (boulderSmash == null || !boulderSmash.Ability.CanBeCasted(true)) { return; } if (num < this.smash.Ability.CastRange + 100f) { if (Vector3Extensions.AngleBetween(base.Owner.Position, target.Position, unit.Position) < 30f) { this.smash.Ability.UseAbility(target, false, false); base.ComboSleeper.Sleep(0.3f); return; } if (target.GetImmobilityDuration() > 0.5f) { base.Owner.BaseUnit.Move(Vector3Extensions.Extend2D(target.Position, unit.Position, -100f)); base.OrbwalkSleeper.Sleep(0.1f); base.ComboSleeper.Sleep(0.1f); return; } } if (abilityHelper.CanBeCasted(this.blink, true, true, true, true)) { Vector3 position = Vector3Extensions.Extend2D(target.GetPredictedPosition(base.Owner.GetTurnTime(target.Position) + Game.Ping / 2000f + 0.2f), unit.Position, -125f); if (abilityHelper.UseAbility(this.blink, position)) { base.ComboSleeper.ExtendSleep(0.1f); return; } return; } else { if (!abilityHelper.CanBeCasted(this.rolling, true, true, true, true)) { return; } if (abilityHelper.UseAbility(this.rolling, true)) { return; } if (abilityHelper.CanBeCasted(this.stone, false, true, true, true)) { abilityHelper.ForceUseAbility(this.stone, true, true); return; } abilityHelper.ForceUseAbility(this.rolling, true, true); return; } } }