//public int GetRoleManuCount(string RmId) //{ // object count = ExecuteQueryForObject("RoleManu.GetRoleManuCountById", RmId); // return (int)count; //} public string AddRM(RoleManu rm) { ISqlMapper NewMap = SqlMapper.Instance(); try { NewMap.BeginTransaction(); object c = ExecuteQueryForObjectTrans("RoleManu.SelectRoleCountByRoleAndMenu", rm, NewMap); if ((int)c == 0) { rm.RmId = System.Guid.NewGuid().ToString(); ExecuteInsertTrans("RoleManu.InsertRoleManu", rm, NewMap); NewMap.CommitTransaction(); return("true"); } else { NewMap.CommitTransaction(); return("该角色已经分配此权限"); } } catch (Exception e) { NewMap.RollBackTransaction(); return("false"); } }
public int DelRM(RoleManu rm) { try { return(ExecuteUpdate("RoleManu.DeleteRoleManu", rm)); } catch (Exception e) { return(-1); } }
public int CancelRight(RoleManu rm) { if (rm != null && rm.MenuId != null && rm.MenuId.Trim() != "" && rm.RoleId != null && rm.RoleId.Trim() != "") { return(roleManuBll.DelRM(rm)); } else { return(-1); } }
public string AddRight(RoleManu rm) { if (rm != null && rm.RoleId != null && rm.RoleId.Trim() != "" && rm.MenuId != null && rm.MenuId.Trim() != "") { return(roleManuBll.AddRM(rm)); } else { return("添加失败,请重新操作"); } }
public int Update(RoleManu entity) { return(ExecuteUpdate("RoleManu.UpdateRoleManu", entity)); }
public object Insert(RoleManu entity) { return(ExecuteInsert("RoleManu.InsertRoleManu", entity)); }
public int DelRM(RoleManu rm) { return(_iRoleManuDao.DelRM(rm)); }
public string AddRM(RoleManu rm) { string aa = _iRoleManuDao.AddRM(rm); return(aa); }
public int Update(RoleManu entity) { return(_iRoleManuDao.Update(entity)); }
//public IList<RoleManu> GetRoleManuList(object o) //{ //return _iRoleManuDao.GetRoleManuList(o); //} public int Insert(RoleManu entity) { return(Convert.ToInt32(_iRoleManuDao.Insert(entity))); }