예제 #1
0
파일: RoleSubmit.cs 프로젝트: fossabot/A3S
        /// <summary>
        /// Returns true if RoleSubmit instances are equal
        /// </summary>
        /// <param name="other">Instance of RoleSubmit to be compared</param>
        /// <returns>Boolean</returns>
        public bool Equals(RoleSubmit other)
        {
            if (other is null)
            {
                return(false);
            }
            if (ReferenceEquals(this, other))
            {
                return(true);
            }

            return
                ((
                     Name == other.Name ||
                     Name != null &&
                     Name.Equals(other.Name)
                     ) &&
                 (
                     Description == other.Description ||
                     Description != null &&
                     Description.Equals(other.Description)
                 ) &&
                 (
                     Uuid == other.Uuid ||
                     Uuid != null &&
                     Uuid.Equals(other.Uuid)
                 ) &&
                 (
                     RoleIds == other.RoleIds ||
                     RoleIds != null &&
                     other.RoleIds != null &&
                     RoleIds.SequenceEqual(other.RoleIds)
                 ) &&
                 (
                     UserIds == other.UserIds ||
                     UserIds != null &&
                     other.UserIds != null &&
                     UserIds.SequenceEqual(other.UserIds)
                 ) &&
                 (
                     FunctionIds == other.FunctionIds ||
                     FunctionIds != null &&
                     other.FunctionIds != null &&
                     FunctionIds.SequenceEqual(other.FunctionIds)
                 ));
        }
예제 #2
0
        /// <summary>
        /// Returns true if UserProfileSubmit instances are equal
        /// </summary>
        /// <param name="other">Instance of UserProfileSubmit to be compared</param>
        /// <returns>Boolean</returns>
        public bool Equals(UserProfileSubmit other)
        {
            if (other is null)
            {
                return(false);
            }
            if (ReferenceEquals(this, other))
            {
                return(true);
            }

            return
                ((
                     Name == other.Name ||
                     Name != null &&
                     Name.Equals(other.Name)
                     ) &&
                 (
                     Description == other.Description ||
                     Description != null &&
                     Description.Equals(other.Description)
                 ) &&
                 (
                     SubRealmId == other.SubRealmId ||
                     SubRealmId != null &&
                     SubRealmId.Equals(other.SubRealmId)
                 ) &&
                 (
                     RoleIds == other.RoleIds ||
                     RoleIds != null &&
                     other.RoleIds != null &&
                     RoleIds.SequenceEqual(other.RoleIds)
                 ) &&
                 (
                     TeamIds == other.TeamIds ||
                     TeamIds != null &&
                     other.TeamIds != null &&
                     TeamIds.SequenceEqual(other.TeamIds)
                 ));
        }
예제 #3
0
        /// <summary>
        /// Returns true if UserSubmit instances are equal
        /// </summary>
        /// <param name="other">Instance of UserSubmit to be compared</param>
        /// <returns>Boolean</returns>
        public bool Equals(UserSubmit other)
        {
            if (other is null)
            {
                return(false);
            }
            if (ReferenceEquals(this, other))
            {
                return(true);
            }

            return
                ((
                     Uuid == other.Uuid ||
                     Uuid != null &&
                     Uuid.Equals(other.Uuid)
                     ) &&
                 (
                     Name == other.Name ||
                     Name != null &&
                     Name.Equals(other.Name)
                 ) &&
                 (
                     Surname == other.Surname ||
                     Surname != null &&
                     Surname.Equals(other.Surname)
                 ) &&
                 (
                     Username == other.Username ||
                     Username != null &&
                     Username.Equals(other.Username)
                 ) &&
                 (
                     Password == other.Password ||
                     Password != null &&
                     Password.Equals(other.Password)
                 ) &&
                 (
                     Email == other.Email ||
                     Email != null &&
                     Email.Equals(other.Email)
                 ) &&
                 (
                     PhoneNumber == other.PhoneNumber ||
                     PhoneNumber != null &&
                     PhoneNumber.Equals(other.PhoneNumber)
                 ) &&
                 (
                     Avatar == other.Avatar ||
                     Avatar != null &&
                     Avatar.Equals(other.Avatar)
                 ) &&
                 (
                     LdapAuthenticationModeId == other.LdapAuthenticationModeId ||
                     LdapAuthenticationModeId != null &&
                     LdapAuthenticationModeId.Equals(other.LdapAuthenticationModeId)
                 ) &&
                 (
                     RoleIds == other.RoleIds ||
                     RoleIds != null &&
                     other.RoleIds != null &&
                     RoleIds.SequenceEqual(other.RoleIds)
                 ) &&
                 (
                     TeamIds == other.TeamIds ||
                     TeamIds != null &&
                     other.TeamIds != null &&
                     TeamIds.SequenceEqual(other.TeamIds)
                 ));
        }