private static RoleEntity ConvertRoleEntity(DataRow dr) { RoleEntity entity = new RoleEntity(); entity.RoleID = Convert.ToString(dr["UserRoleID"]).Trim(); entity.RoleName = Convert.ToString(dr["UserRoleName"]).Trim(); return entity; }
public void CreateRole(Guid roleId, string applicationName, string roleName) { using (var session = OpenSesion()) { var roleEntity = new RoleEntity { ApplicationName = applicationName, RoleId = roleId, RoleName = roleName }; session.Save(roleEntity); session.SubmitChanges(); } }
public ActionResult SubmitForm(RoleEntity roleEntity, string permissionIds, string keyValue) { roleApp.SubmitForm(roleEntity, permissionIds.Split(','), keyValue); return(Success("操作成功。")); }
/// <summary> /// Modifies the given role: it resets the system action rights for the given role to the given set of action rights and it modifies /// the role description for the given role. If the user specified a role description that is already available, false will be returned to signal /// that the save failed. /// </summary> /// <param name="actionRightIDs">The action rights.</param> /// <param name="roleID">The role ID.</param> /// <param name="roleDescription">The role description.</param> /// <returns>true if succeeded, false otherwise</returns> public static bool ModifyRole(List<int> actionRightIDs, int roleID, string roleDescription) { // read the existing role entity from the database. RoleEntity roleToModify = new RoleEntity(roleID); if(roleToModify.IsNew) { // not found return false; } // check if the description is different. If so, we've to check if the new roledescription is already present. If so, we'll // abort the save if(roleToModify.RoleDescription != roleDescription) { if(CheckIfRoleDescriptionIsPresent(roleDescription)) { // new description, is already present, fail return false; } } // all set. We're going to delete all Role - SystemAction Rights combinations first, as we're going to re-insert them later on. // We'll use a transaction to be able to roll back all our changes if something fails. Transaction trans = new Transaction(IsolationLevel.ReadCommitted, "ModifyRole"); try { RoleSystemActionRightCollection roleActionRights = new RoleSystemActionRightCollection(); // add this collection to the transaction so all actions executed through this collection will be inside the transaction trans.Add(roleActionRights); // delete all role-systemactionright combinations directly from the database, by issuing a direct delete on the database, using a filter // on roleid roleActionRights.DeleteMulti(RoleSystemActionRightFields.RoleID == roleID); // add new role-systemactionright entities which we'll save to the database after that foreach(int actionRightID in actionRightIDs) { RoleSystemActionRightEntity toAdd = new RoleSystemActionRightEntity(); toAdd.ActionRightID = actionRightID; toAdd.RoleID = roleID; roleActionRights.Add(toAdd); } // save the new entities to the database roleActionRights.SaveMulti(); // we'll now save the role and the role description, if it's changed. Otherwise the save action will be a no-op. // add it to the transaction trans.Add(roleToModify); roleToModify.RoleDescription = roleDescription; roleToModify.Save(); // all done, commit the transaction trans.Commit(); return true; } catch { // failed, roll back transaction. trans.Rollback(); throw; } finally { trans.Dispose(); } }
/// <summary> /// 从界面获取系统角色对象 /// </summary> /// <returns></returns> private RoleEntity GetRoleUI() { RoleEntity Result = new RoleEntity(); Result.RoleNo = RoleNo; Result.RoleName = txtRoleName.Text; Result.Description = txtDescription.Text; Result.OrderNo = Convert.ToInt32(txtOrderNo.Text); return Result; }
/// <summary> setups the sync logic for member _role</summary> /// <param name="relatedEntity">Instance to set as the related entity of type entityType</param> private void SetupSyncRole(IEntityCore relatedEntity) { if(_role!=relatedEntity) { DesetupSyncRole(true, true); _role = (RoleEntity)relatedEntity; this.PerformSetupSyncRelatedEntity( _role, new PropertyChangedEventHandler( OnRolePropertyChanged ), "Role", SD.HnD.DAL.RelationClasses.StaticForumRoleForumActionRightRelations.RoleEntityUsingRoleIDStatic, true, ref _alreadyFetchedRole, new string[] { } ); } }
protected void lbCancel_Click(object sender, EventArgs e) { EditRole = null; }
internal static RoleEntity ToRoleEntity(RoleInfo roleInfo) { RoleEntity roleEntity = new RoleEntity(); roleEntity.RoleID = roleInfo.RoleID; roleEntity.RoleName = roleInfo.RoleName; roleEntity.Remark = roleInfo.Remark; return roleEntity; }
/// <summary> Removes the sync logic for member _role</summary> /// <param name="signalRelatedEntity">If set to true, it will call the related entity's UnsetRelatedEntity method</param> /// <param name="resetFKFields">if set to true it will also reset the FK fields pointing to the related entity</param> private void DesetupSyncRole(bool signalRelatedEntity, bool resetFKFields) { base.PerformDesetupSyncRelatedEntity(_role, new PropertyChangedEventHandler(OnRolePropertyChanged), "Role", PrintVendorPvuserEntity.Relations.RoleEntityUsingRoleId, true, signalRelatedEntity, "PrintVendorPvuser", resetFKFields, new int[] { (int)PrintVendorPvuserFieldIndex.RoleId }); _role = null; }
public ActionResult SaveForm(string keyValue, RoleEntity entity) { roleIBLL.SaveEntity(keyValue, entity); return(Success("保存成功!")); }
public static void InitFreameworkDbData(this IApplicationBuilder app, IServiceProvider applicationServices, string webRootPath, EvolutionDBContext dbContext) { var sqlServerDatabase = dbContext.Database; //try //{ // int r = sqlServerDatabase.ExecuteSqlCommand("select count(*) from Sys_User"); // return; //} //catch(Exception ex) //{ // //这个ex是可预期的。 //} try { sqlServerDatabase.EnsureDeleted(); } catch { } if (sqlServerDatabase.EnsureCreated()) { //sqlServerDatabase.Migrate(); DataInitTool.ProcessFile("Sys_DbBackup.csv", webRootPath, colums => { DbBackupEntity entity = new DbBackupEntity(); entity.Id = colums[0]; entity.BackupType = colums[1]; entity.DbName = colums[2]; entity.FileName = colums[3]; entity.FileSize = colums[4]; entity.FilePath = colums[5]; entity.BackupTime = DateTime.Parse(colums[6]); entity.EnabledMark = bool.Parse(colums[9]); entity.CreateTime = DateTime.MinValue; dbContext.DbBackups.Add(entity); }); DataInitTool.ProcessFile("Sys_FilterIP.csv", webRootPath, colums => { FilterIPEntity entity = new FilterIPEntity(); entity.Id = colums[0]; entity.Type = bool.Parse(colums[1]); entity.StartIP = colums[2]; entity.EndIP = colums[3]; entity.EnabledMark = bool.Parse(colums[6]); entity.Description = colums[7]; entity.CreateTime = DateTime.Parse(colums[8]); dbContext.FilterIPs.Add(entity); }); DataInitTool.ProcessFile("Sys_Items.csv", webRootPath, colums => { ItemsEntity entity = new ItemsEntity(); entity.Id = colums[0]; entity.ParentId = colums[1]; entity.EnCode = colums[2]; entity.FullName = colums[3]; entity.IsTree = GetDefaultBool(colums[4], false); entity.Layers = int.Parse(colums[5]); entity.SortCode = int.Parse(colums[6]); entity.DeleteMark = GetDefaultBool(colums[7], false); entity.EnabledMark = GetDefaultBool(colums[8], true); entity.CreateTime = DateTime.MinValue; dbContext.Items.Add(entity); }); DataInitTool.ProcessFile("Sys_ItemsDetail.csv", webRootPath, colums => { ItemsDetailEntity entity = new ItemsDetailEntity(); entity.Id = colums[0]; entity.ItemId = colums[1]; entity.ParentId = colums[2]; entity.ItemCode = colums[3]; entity.ItemName = colums[4]; entity.IsDefault = GetDefaultBool(colums[6], false); entity.SortCode = int.Parse(colums[8]); entity.DeleteMark = GetDefaultBool(colums[9], false); entity.EnabledMark = GetDefaultBool(colums[10], true); dbContext.ItemsDetails.Add(entity); }); DataInitTool.ProcessFile("Sys_Log.csv", webRootPath, colums => { LogEntity entity = new LogEntity(); entity.Id = colums[0]; entity.Date = DateTime.Parse(colums[1]); entity.Account = colums[2]; entity.NickName = colums[3]; entity.Type = colums[4]; entity.IPAddress = colums[5]; entity.IPAddressName = colums[6]; entity.ModuleName = colums[8]; entity.Result = bool.Parse(colums[9]); entity.Description = colums[10]; entity.CreateTime = DateTime.MinValue; entity.CreatorUserId = colums[12]; dbContext.Logs.Add(entity); }); DataInitTool.ProcessFile("Sys_Menu.csv", webRootPath, colums => { MenuEntity entity = new MenuEntity(); entity.Id = colums[0]; entity.ParentId = colums[1]; entity.Layers = int.Parse(colums[2]); entity.FullName = colums[4]; entity.Icon = colums[5]; entity.UrlAddress = colums[6]; entity.Target = colums[7]; entity.IsMenu = bool.Parse(colums[8]); entity.IsExpand = bool.Parse(colums[9]); entity.IsPublic = bool.Parse(colums[10]); entity.AllowEdit = bool.Parse(colums[11]); entity.AllowDelete = bool.Parse(colums[12]); entity.SortCode = int.Parse(colums[13]); entity.DeleteMark = bool.Parse(colums[14]); entity.EnabledMark = bool.Parse(colums[15]); entity.Description = colums[16]; entity.CreateTime = DateTime.MinValue; entity.LastModifyTime = DateTime.MinValue; entity.LastModifyUserId = colums[20]; dbContext.Menus.Add(entity); }); DataInitTool.ProcessFile("Sys_MenuButton.csv", webRootPath, colums => { MenuButtonEntity entity = new MenuButtonEntity(); entity.Id = colums[0]; entity.MenuId = colums[1]; entity.ParentId = colums[2]; if (!string.IsNullOrEmpty(colums[3])) { entity.Layers = int.Parse(colums[3]); } entity.EnCode = colums[4]; entity.FullName = colums[5]; if (!string.IsNullOrEmpty(colums[7])) { entity.Location = int.Parse(colums[7]); } entity.JsEvent = colums[8]; entity.UrlAddress = colums[9]; if (!string.IsNullOrEmpty(colums[10])) { entity.Split = bool.Parse(colums[10]); } if (!string.IsNullOrEmpty(colums[11])) { entity.IsPublic = bool.Parse(colums[11]); } if (!string.IsNullOrEmpty(colums[12])) { entity.AllowEdit = bool.Parse(colums[12]); } if (!string.IsNullOrEmpty(colums[13])) { entity.AllowDelete = bool.Parse(colums[13]); } if (!string.IsNullOrEmpty(colums[14])) { entity.SortCode = int.Parse(colums[14]); } if (!string.IsNullOrEmpty(colums[15])) { entity.DeleteMark = bool.Parse(colums[15]); } if (!string.IsNullOrEmpty(colums[16])) { entity.EnabledMark = bool.Parse(colums[16]); } entity.CreateTime = DateTime.MinValue; entity.LastModifyTime = DateTime.MinValue; entity.LastModifyUserId = colums[20]; dbContext.ModuleButtons.Add(entity); }); DataInitTool.ProcessFile("Sys_Organize.csv", webRootPath, colums => { OrganizeEntity entity = new OrganizeEntity(); entity.Id = colums[0]; entity.ParentId = colums[1]; entity.Layers = int.Parse(colums[2]); entity.EnCode = colums[3]; entity.FullName = colums[4]; entity.ShortName = colums[5]; entity.CategoryId = colums[6]; entity.ManagerId = colums[7]; entity.Address = colums[14]; entity.SortCode = int.Parse(colums[17]); entity.DeleteMark = bool.Parse(colums[18]); entity.EnabledMark = bool.Parse(colums[19]); entity.CreateTime = DateTime.MinValue; dbContext.Organizes.Add(entity); }); DataInitTool.ProcessFile("Sys_Role.csv", webRootPath, colums => { RoleEntity entity = new RoleEntity(); entity.Id = colums[0]; entity.OrganizeId = colums[1]; entity.Category = int.Parse(colums[2]); entity.EnCode = colums[3]; entity.FullName = colums[4]; entity.Type = colums[5]; entity.AllowEdit = bool.Parse(colums[6]); entity.AllowDelete = bool.Parse(colums[7]); entity.SortCode = int.Parse(colums[8]); entity.DeleteMark = bool.Parse(colums[9]); entity.EnabledMark = bool.Parse(colums[10]); entity.CreateTime = DateTime.MinValue; entity.LastModifyTime = DateTime.MinValue; entity.LastModifyUserId = colums[15]; dbContext.Roles.Add(entity); }); DataInitTool.ProcessFile("Sys_RoleAuthorize.csv", webRootPath, colums => { RoleAuthorizeEntity entity = new RoleAuthorizeEntity(); entity.Id = colums[0]; entity.ItemType = int.Parse(colums[1]); entity.ItemId = colums[2]; entity.ObjectType = int.Parse(colums[3]); entity.ObjectId = colums[4]; //entity.SortCode = int.Parse(colums[5]); entity.CreateTime = DateTime.MinValue; entity.CreatorUserId = colums[7]; dbContext.RoleAuthorize.Add(entity); }); DataInitTool.ProcessFile("Sys_User.csv", webRootPath, colums => { UserEntity entity = new UserEntity(); entity.Id = colums[0]; entity.Account = colums[1]; entity.RealName = colums[2]; entity.NickName = colums[3]; entity.Gender = bool.Parse(colums[5]); entity.MobilePhone = colums[7]; entity.OrganizeId = colums[13]; entity.DepartmentId = colums[14]; entity.RoleId = colums[15]; entity.DutyId = colums[16]; entity.IsAdministrator = bool.Parse(colums[17]); entity.DeleteMark = bool.Parse(colums[19]); entity.EnabledMark = bool.Parse(colums[20]); entity.Description = colums[21]; entity.CreateTime = DateTime.MinValue; entity.LastModifyTime = DateTime.MinValue; entity.LastModifyUserId = colums[25]; dbContext.Users.Add(entity); }); DataInitTool.ProcessFile("Sys_UserLogOn.csv", webRootPath, colums => { UserLogOnEntity entityt = new UserLogOnEntity(); entityt.Id = colums[0]; entityt.UserId = colums[1]; entityt.UserPassword = colums[2]; entityt.UserSecretkey = colums[3]; if (!string.IsNullOrEmpty(colums[9])) { entityt.PreviousVisitTime = DateTime.Parse(colums[9]); } if (!string.IsNullOrEmpty(colums[10])) { entityt.LastVisitTime = DateTime.Parse(colums[10]); } if (!string.IsNullOrEmpty(colums[13])) { entityt.LogOnCount = int.Parse(colums[13]); } dbContext.UserLogOn.Add(entityt); }); dbContext.SaveChanges(); } }
public static int Edit(RoleEntity objRole) { int result = ProviderSoftv.Role.EditRole(objRole); return(result); }
public static int Add(RoleEntity objRole) { int result = ProviderSoftv.Role.AddRole(objRole); return(result); }
/// <summary>Creates a new, empty RoleEntity object.</summary> /// <returns>A new, empty RoleEntity object.</returns> public override IEntity Create() { IEntity toReturn = new RoleEntity(); // __LLBLGENPRO_USER_CODE_REGION_START CreateNewRole // __LLBLGENPRO_USER_CODE_REGION_END return toReturn; }
/// <summary> /// 保存岗位表单(新增、修改) /// </summary> /// <param name="keyValue">主键值</param> /// <param name="jobEntity">岗位实体</param> /// <returns></returns> public void SaveForm(string keyValue, RoleEntity jobEntity) { service.SaveForm(keyValue, jobEntity); CacheFactory.Cache().RemoveCache(CacheKey); }
public string ImportStandard(string standardtype, string categorycode) { if (OperatorProvider.Provider.Current().IsSystem) { return("超级管理员无此操作权限"); } string orgId = OperatorProvider.Provider.Current().OrganizeId;//所属公司 int error = 0; string message = "请选择文件格式正确的文件再导入!"; string falseMessage = ""; int count = HttpContext.Request.Files.Count; if (count > 0) { if (HttpContext.Request.Files.Count != 2) { return("请按正确的方式导入两个文件."); } HttpPostedFileBase file = HttpContext.Request.Files[0]; HttpPostedFileBase file2 = HttpContext.Request.Files[1]; if (string.IsNullOrEmpty(file.FileName) || string.IsNullOrEmpty(file2.FileName)) { return(message); } Boolean isZip1 = file.FileName.Substring(file.FileName.IndexOf('.')).Contains("zip"); //第一个文件是否为Zip格式 Boolean isZip2 = file2.FileName.Substring(file2.FileName.IndexOf('.')).Contains("zip"); //第二个文件是否为Zip格式 if ((isZip1 || isZip2) == false || (isZip1 && isZip2) == true) { return(message); } string fileName1 = DateTime.Now.ToString("yyyyMMddHHmmss") + System.IO.Path.GetExtension(file.FileName); file.SaveAs(Server.MapPath("~/Resource/temp/" + fileName1)); string fileName2 = DateTime.Now.ToString("yyyyMMddHHmmss") + System.IO.Path.GetExtension(file2.FileName); file2.SaveAs(Server.MapPath("~/Resource/temp/" + fileName2)); string decompressionDirectory = Server.MapPath("~/Resource/decompression/") + DateTime.Now.ToString("yyyyMMddhhmmssfff") + "\\"; Aspose.Cells.Workbook wb = new Aspose.Cells.Workbook(); if (isZip1) { UnZip(Server.MapPath("~/Resource/temp/" + fileName1), decompressionDirectory, "", true); wb.Open(Server.MapPath("~/Resource/temp/" + fileName2)); } else { UnZip(Server.MapPath("~/Resource/temp/" + fileName2), decompressionDirectory, "", true); wb.Open(Server.MapPath("~/Resource/temp/" + fileName1)); } Aspose.Cells.Cells cells = wb.Worksheets[0].Cells; DataTable dt = cells.ExportDataTable(2, 0, cells.MaxDataRow - 1, cells.MaxColumn + 1, false); for (int i = 1; i < dt.Rows.Count; i++) { //文件名称 string filename = dt.Rows[i][0].ToString(); //文件路径 string filepath = dt.Rows[i][1].ToString(); //相应元素 string relevantelement = ""; string relevantelementname = ""; string relevantelementid = ""; //实施日期 string carrydate = ""; if (standardtype == "1" || standardtype == "2" || standardtype == "3" || standardtype == "4" || standardtype == "5" || standardtype == "6") { relevantelement = dt.Rows[i][2].ToString(); carrydate = dt.Rows[i][3].ToString(); } //文学字号 string dispatchcode = ""; //颁布部门 string publishdept = ""; if (standardtype == "6") { dispatchcode = dt.Rows[i][4].ToString(); publishdept = dt.Rows[i][5].ToString(); } string dutyid = ""; string dutyName = ""; //---****值存在空验证*****-- if (string.IsNullOrEmpty(filename) || string.IsNullOrEmpty(filepath)) { falseMessage += "</br>" + "第" + (i + 3) + "行值存在空,未能导入."; error++; continue; } //---****文件格式验证*****-- if (!(filepath.Substring(filepath.IndexOf('.')).Contains("doc") || filepath.Substring(filepath.IndexOf('.')).Contains("docx") || filepath.Substring(filepath.IndexOf('.')).Contains("pdf"))) { falseMessage += "</br>" + "第" + (i + 3) + "行附件格式不正确,未能导入."; error++; continue; } //---****文件是否存在验证*****-- if (!System.IO.File.Exists(decompressionDirectory + filepath)) { falseMessage += "</br>" + "第" + (i + 3) + "行附件不存在,未能导入."; error++; continue; } //--**验证岗位是否存在 * *-- int startnum = 4; if (standardtype == "1" || standardtype == "2" || standardtype == "3" || standardtype == "4" || standardtype == "5") { startnum = 4; } else if (standardtype == "6") { startnum = 6; } else if (standardtype == "7" || standardtype == "8" || standardtype == "9") { startnum = 2; } for (int j = startnum; j < dt.Columns.Count; j++) { if (!dt.Rows[i][j].IsEmpty()) { foreach (var item in dt.Rows[i][j].ToString().Split(',')) { DepartmentEntity dept = DepartmentBLL.GetList().Where(t => t.OrganizeId == orgId && t.FullName == dt.Rows[0][j].ToString()).FirstOrDefault(); if (dept == null) { continue; } RoleEntity re = postBLL.GetList().Where(a => a.FullName == item.ToString() && a.OrganizeId == orgId && a.DeleteMark == 0 && a.EnabledMark == 1 && a.DeptId == dept.DepartmentId).FirstOrDefault(); if (re == null) { //falseMessage += "</br>" + "第" + (i + 3) + "行岗位有误,未能导入."; //error++; continue; } else { dutyid += re.RoleId + ","; dutyName += re.FullName + ","; } } } } dutyid = dutyid.Length > 0 ? dutyid.Substring(0, dutyid.Length - 1) : ""; dutyName = dutyName.Length > 0 ? dutyName.Substring(0, dutyName.Length - 1) : ""; StandardsystemEntity standard = new StandardsystemEntity(); try { if (!string.IsNullOrEmpty(carrydate)) { standard.CARRYDATE = DateTime.Parse(DateTime.Parse(carrydate).ToString("yyyy-MM-dd")); } } catch { falseMessage += "</br>" + "第" + (i + 3) + "行时间有误,未能导入."; error++; continue; } if (!string.IsNullOrEmpty(relevantelement)) { foreach (var item in relevantelement.Split(',')) { ElementEntity re = elementBLL.GetList("").Where(a => a.NAME == item.ToString()).FirstOrDefault(); if (re == null) { //falseMessage += "</br>" + "第" + (i + 2) + "行相应元素有误,未能导入."; //error++; continue; } else { relevantelementname += re.NAME + ","; relevantelementid += re.ID + ","; } } } relevantelementname = string.IsNullOrEmpty(relevantelementname) ? "" : relevantelementname.Substring(0, relevantelementname.Length - 1); relevantelementid = string.IsNullOrEmpty(relevantelementid) ? "" : relevantelementid.Substring(0, relevantelementid.Length - 1); standard.FILENAME = filename; standard.STATIONID = dutyid; standard.STATIONNAME = dutyName; standard.RELEVANTELEMENTNAME = relevantelementname; standard.RELEVANTELEMENTID = relevantelementid; standard.DISPATCHCODE = dispatchcode; standard.PUBLISHDEPT = publishdept; standard.STANDARDTYPE = standardtype; standard.CATEGORYCODE = categorycode; standard.CONSULTNUM = 0; standard.ID = Guid.NewGuid().ToString(); var fileinfo = new FileInfo(decompressionDirectory + filepath); FileInfoEntity fileInfoEntity = new FileInfoEntity(); string fileguid = Guid.NewGuid().ToString(); fileInfoEntity.Create(); fileInfoEntity.RecId = standard.ID; //关联ID fileInfoEntity.FileName = filepath; fileInfoEntity.FilePath = "~/Resource/StandardSystem/" + fileguid + fileinfo.Extension; fileInfoEntity.FileSize = (Math.Round(decimal.Parse(fileinfo.Length.ToString()) / decimal.Parse("1024"), 2)).ToString();//文件大小(kb) fileInfoEntity.FileExtensions = fileinfo.Extension; fileInfoEntity.FileType = fileinfo.Extension.Replace(".", ""); TransportRemoteToServer(Server.MapPath("~/Resource/StandardSystem/"), decompressionDirectory + filepath, fileguid + fileinfo.Extension); fileinfobll.SaveForm("", fileInfoEntity); try { standardsystembll.SaveForm(standard.ID, standard); } catch { error++; } } count = dt.Rows.Count - 1; message = "共有" + count + "条记录,成功导入" + (count - error) + "条,失败" + error + "条"; message += "</br>" + falseMessage; } return(message); }
/// <summary> /// /// </summary> /// <param name="entity"></param> /// <param name="connection"></param> /// <param name="transaction"></param> /// <returns></returns> public bool Create(RoleEntity entity, DbConnection connection, DbTransaction transaction) { var created = RolesGateway.Insert(entity, connection, transaction); return(created == 1); }
/// <summary> /// 充值 /// </summary> /// <param name="channelId"></param> /// <param name="rechargeProductId"></param> public void Recharge(short channelId, int rechargeProductId) { //1.根据rechargeProductId 查询到充值产品信息 RechargeProductEntity rechargeProductEntity = RechargeProductCacheModel.Instance.GetEntity(string.Format("[ChannelType]={0} and [ProductId]={1}", 0, rechargeProductId)); int virtualMoney = rechargeProductEntity.Virtual; bool rechargeSuccess = false; byte rechargeErrorType = 0; int remainDays = 0; //2.添加充值记录 //⑴.检查充值的合法性 //⑵.进行充值记录的添加 //⑴.检查充值的合法性 //如果是月卡 检查到期时间 是否可以购买 //如果是礼包 检查是否已经购买过 //如果是普通计费点 但是没有购买过 首充双倍 RechargeRecordEntity monthCard = null;//定义月卡 if (rechargeProductEntity.ProductType == 1) { //月卡 //是否购买过月卡 或者购买时间超过一个月了 MFReturnValue <List <RechargeRecordEntity> > retValue = RechargeRecordCacheModel.Instance.GetPageList(condition: string.Format("[RoleId]={0} and [ProductId]={1}", RoleId, rechargeProductId), orderby: "UpdateTime", pageSize: 1, pageIndex: 1); if (retValue.Value == null || retValue.Value.Count == 0) { rechargeSuccess = true; } else { //说明购买过月卡 monthCard = retValue.Value[0]; DateTime lastUpdateTime = retValue.Value[0].UpdateTime; //最后一次购买时间 remainDays = (DateTime.Now - lastUpdateTime).Days; if (remainDays > 30) { //超过30天 可以购买 rechargeSuccess = true; } else { remainDays = 30 - remainDays - 1; rechargeErrorType = 1; } } } else if (rechargeProductEntity.ProductType == 2) { //礼包 RechargeRecordEntity rechargeRecordEntity = RechargeRecordCacheModel.Instance.GetEntity(string.Format("[RoleId]={0} and [ProductId]={1}", RoleId, rechargeProductId)); if (rechargeRecordEntity == null) //没有买过礼包 { rechargeSuccess = true; } else { rechargeErrorType = 2; } } else if (rechargeProductEntity.ProductType == 3) { rechargeSuccess = true; //检查是否已经购买过 没购买过就 首充双倍 RechargeRecordEntity rechargeRecordEntity = RechargeRecordCacheModel.Instance.GetEntity(string.Format("[RoleId]={0} and [ProductId]={1}", RoleId, rechargeProductId)); if (rechargeRecordEntity == null) //没有买过普通计费点 { virtualMoney *= 2; //双倍 } } //⑵.添加充值记录 if (rechargeSuccess) { //查询是否有月卡记录 有的话先删除旧的 if (monthCard != null) { RechargeRecordCacheModel.Instance.Delete(monthCard.Id); } RechargeRecordEntity rechargeRecordEntity = new RechargeRecordEntity(); rechargeRecordEntity.Status = Mmcoy.Framework.AbstractBase.EnumEntityStatus.Released; rechargeRecordEntity.RoleId = RoleId; rechargeRecordEntity.ProductId = rechargeProductId; rechargeRecordEntity.CreateTime = DateTime.Now; rechargeRecordEntity.UpdateTime = DateTime.Now; RechargeRecordCacheModel.Instance.Create(rechargeRecordEntity); } //3.给玩家添加元宝 发放道具 Dictionary <string, object> param = new Dictionary <string, object>(); param["@Id"] = RoleId; RoleEntity entity = RoleCacheModel.Instance.GetEntity(RoleId); int currMoney = entity.Money; //角色当前身上的元宝 currMoney += virtualMoney; //加上充值后 获得的元宝 param["@Money"] = currMoney; param["@AddMoney"] = virtualMoney; this.Money += virtualMoney; RoleCacheModel.Instance.Update("[TotalRechargeMoney]=[TotalRechargeMoney]+@AddMoney, [Money]= @Money", "Id=@Id", param); //更新数据库 //4.通知客户端元宝到账 RoleData_RechargeReturnProto proto = new RoleData_RechargeReturnProto(); proto.IsSuccess = rechargeSuccess; if (!rechargeSuccess) { switch (rechargeErrorType) { case 0: default: proto.ErrorCode = 102002; break; case 1: proto.ErrorCode = 102004; //月卡购买失败 proto.RemainDay = remainDays; break; case 2: proto.ErrorCode = 102005; //礼包购买失败 break; } } else { proto.RechargeProductId = rechargeProductId; proto.RechargeProductType = rechargeProductEntity.ProductType; proto.Money = currMoney; proto.RemainDay = 29; } Client_Socket.SendMsg(proto.ToArray(this.SocketSendMS)); }
/// <summary> /// /// </summary> /// <param name="entity"></param> /// <param name="connection"></param> /// <param name="transaction"></param> /// <returns></returns> public bool Update(RoleEntity entity, DbConnection connection, DbTransaction transaction) { var updated = RolesGateway.Update(entity, connection, transaction); return(updated == 1); }
protected void rptBrand_ItemCommand(object source, RepeaterCommandEventArgs e) { if (e.CommandName == "Edit") { EditRole = new RoleEntity(e.CommandArgument.ToString()); } else if (e.CommandName == "Cancel") { EditRole = null; } else if (e.CommandName == "Delete") { string l_roleName = e.CommandArgument.ToString(); Roles.DeleteRole(l_roleName); //dbRole.DeleteRole(int.Parse(e.CommandArgument.ToString())); lSuccess.Visible = true; lSuccess.Text = "Role was removed successfully."; EditRole = null; } }
public int AddRole(RoleEntity objRole) { return(Role.Add(objRole)); }
protected void lbSave_Click(object sender, EventArgs e) { bool l_isValid = true; string l_RoleName = tbRoleName.Text.Trim(); if (string.IsNullOrEmpty(l_RoleName)) { l_isValid = false; tbRoleName.Focus(); } if (!l_isValid) return; if (EditRole.IsNewRole) { if (Roles.RoleExists(l_RoleName)) { lInvalidRole.Visible = true; l_isValid = false; tbRoleName.Focus(); } } if (!l_isValid) return; if (EditRole.IsNewRole) { Roles.DeleteRole(EditRole.RoleName); Roles.CreateRole(l_RoleName); } else { string[] usernames = Roles.GetUsersInRole(EditRole.RoleName); if (usernames != null && usernames.Length>0) Roles.RemoveUsersFromRole(usernames, EditRole.RoleName); Roles.DeleteRole(EditRole.RoleName); Roles.CreateRole(l_RoleName); if (usernames != null && usernames.Length>0) Roles.AddUsersToRole(usernames, l_RoleName); } //check login aviability EditRole = null; lSuccess.Visible = true; }
public int UpdateRole(RoleEntity objRole) { return(Role.Edit(objRole)); }
/// <summary> Retrieves the related entity of type 'RoleEntity', using a relation of type 'n:1'</summary> /// <param name="forceFetch">if true, it will discard any changes currently in the currently loaded related entity and will refetch the entity from the persistent storage</param> /// <returns>A fetched entity of type 'RoleEntity' which is related to this entity.</returns> public virtual RoleEntity GetSingleRole(bool forceFetch) { if( ( !_alreadyFetchedRole || forceFetch || _alwaysFetchRole) && !this.IsSerializing && !this.IsDeserializing && !this.InDesignMode) { bool performLazyLoading = this.CheckIfLazyLoadingShouldOccur(Relations.RoleEntityUsingRoleID); RoleEntity newEntity = new RoleEntity(); bool fetchResult = false; if(performLazyLoading) { AddToTransactionIfNecessary(newEntity); fetchResult = newEntity.FetchUsingPK(this.RoleID); } if(fetchResult) { newEntity = (RoleEntity)GetFromActiveContext(newEntity); } else { if(!_roleReturnsNewIfNotFound) { RemoveFromTransactionIfNecessary(newEntity); newEntity = null; } } this.Role = newEntity; _alreadyFetchedRole = fetchResult; } return _role; }
public int ChangeStateRole(RoleEntity objRole, bool State) { return(Role.ChangeState(objRole.IdRol, State)); }
/// <summary> /// There are no comments for RoleEntitySet in the schema. /// </summary> public void AddToRoleEntitySet(RoleEntity roleEntity) { base.AddObject("RoleEntitySet", roleEntity); }
public ActionResult SaveForm(string keyValue, RoleEntity jobEntity) { jobBLL.SaveForm(keyValue, jobEntity); return(Success("操作成功。")); }
public async Task <IActionResult> SubmitForm(RoleEntity roleEntity, string keyValue) { await dutyApp.Save(roleEntity, keyValue, this.UserId); return(Success("操作成功。")); }
/// <summary> /// /// </summary> /// <param name="entity"></param> public Role(RoleEntity entity) { this._entity = entity; this.Memberships = new Collection <long>(); this.Authorizations = new Collection <long>(); }
public void Update(RoleEntity e) { throw new NotImplementedException(); }
/// <summary>Private CTor for deserialization</summary> /// <param name="info"></param> /// <param name="context"></param> protected SystemDataEntityBase(SerializationInfo info, StreamingContext context) : base(info, context) { _roleForAnonymous = (RoleEntity)info.GetValue("_roleForAnonymous", typeof(RoleEntity)); if(_roleForAnonymous!=null) { _roleForAnonymous.AfterSave+=new EventHandler(OnEntityAfterSave); } _roleForAnonymousReturnsNewIfNotFound = info.GetBoolean("_roleForAnonymousReturnsNewIfNotFound"); _alwaysFetchRoleForAnonymous = info.GetBoolean("_alwaysFetchRoleForAnonymous"); _alreadyFetchedRoleForAnonymous = info.GetBoolean("_alreadyFetchedRoleForAnonymous"); _roleForNewUser = (RoleEntity)info.GetValue("_roleForNewUser", typeof(RoleEntity)); if(_roleForNewUser!=null) { _roleForNewUser.AfterSave+=new EventHandler(OnEntityAfterSave); } _roleForNewUserReturnsNewIfNotFound = info.GetBoolean("_roleForNewUserReturnsNewIfNotFound"); _alwaysFetchRoleForNewUser = info.GetBoolean("_alwaysFetchRoleForNewUser"); _alreadyFetchedRoleForNewUser = info.GetBoolean("_alreadyFetchedRoleForNewUser"); this.FixupDeserialization(FieldInfoProviderSingleton.GetInstance(), PersistenceInfoProviderSingleton.GetInstance()); // __LLBLGENPRO_USER_CODE_REGION_START DeserializationConstructor // __LLBLGENPRO_USER_CODE_REGION_END }
public ActionResult SaveForm(string keyValue, RoleEntity roleEntity) { roleBLL.SaveRole(keyValue, roleEntity); return(Success("操作成功。")); }
/// <summary> Removes the sync logic for member _roleForAnonymous</summary> /// <param name="signalRelatedEntity">If set to true, it will call the related entity's UnsetRelatedEntity method</param> /// <param name="resetFKFields">if set to true it will also reset the FK fields pointing to the related entity</param> private void DesetupSyncRoleForAnonymous(bool signalRelatedEntity, bool resetFKFields) { this.PerformDesetupSyncRelatedEntity( _roleForAnonymous, new PropertyChangedEventHandler( OnRoleForAnonymousPropertyChanged ), "RoleForAnonymous", SD.HnD.DAL.RelationClasses.StaticSystemDataRelations.RoleEntityUsingAnonymousRoleStatic, true, signalRelatedEntity, "SystemDataAnonymousRole", resetFKFields, new int[] { (int)SystemDataFieldIndex.AnonymousRole } ); _roleForAnonymous = null; }
public ActionResult SaveForm(string keyValue, RoleEntity userGroupEntity) { userGroupBLL.SaveForm(keyValue, userGroupEntity); return(Success("操作成功。")); }
/// <summary> Removes the sync logic for member _roleForNewUser</summary> /// <param name="signalRelatedEntity">If set to true, it will call the related entity's UnsetRelatedEntity method</param> /// <param name="resetFKFields">if set to true it will also reset the FK fields pointing to the related entity</param> private void DesetupSyncRoleForNewUser(bool signalRelatedEntity, bool resetFKFields) { this.PerformDesetupSyncRelatedEntity( _roleForNewUser, new PropertyChangedEventHandler( OnRoleForNewUserPropertyChanged ), "RoleForNewUser", SD.HnD.DAL.RelationClasses.StaticSystemDataRelations.RoleEntityUsingDefaultRoleNewUserStatic, true, signalRelatedEntity, "SystemDataDefaultRoleNewUser", resetFKFields, new int[] { (int)SystemDataFieldIndex.DefaultRoleNewUser } ); _roleForNewUser = null; }
protected override void Seed(JuCheapContext context) { #region 用户 var admin = new UserEntity { LoginName = "jucheap", RealName = "超级管理员", Password = "******".ToMD5(), Email = "*****@*****.**", Status = 2, CreateDateTime = now }; var guest = new UserEntity { LoginName = "admin", RealName = "游客", Password = "******".ToMD5(), Email = "*****@*****.**", Status = 2, CreateDateTime = now }; //用户 var user = new List <UserEntity> { admin, guest }; #endregion #region 菜单 var system = new MenuEntity { Name = "系统设置", Url = "#", Type = 1, CreateDateTime = now, Order = 1 }; var menuMgr = new MenuEntity { ParentId = 1, Name = "菜单管理", Url = "/Adm/Menu/Index", Type = 2, CreateDateTime = now, Order = 2 };//2 var roleMgr = new MenuEntity { ParentId = 1, Name = "角色管理", Url = "/Adm/Role/Index", Type = 2, CreateDateTime = now, Order = 3 };//3 var userMgr = new MenuEntity { ParentId = 1, Name = "用户管理", Url = "/Adm/User/Index", Type = 2, CreateDateTime = now, Order = 4 };//4 var roleAuthMgr = new MenuEntity { ParentId = 1, Name = "角色授权", Url = "/Adm/Role/AuthMenus", Type = 2, CreateDateTime = now, Order = 5 };//5 var mail = new MenuEntity { Name = "邮件系统", Url = "#", Type = 1, CreateDateTime = now, Order = 6 };//6 var mailMgr = new MenuEntity { ParentId = 6, Name = "邮件列表", Url = "/Adm/Email/Index", Type = 2, CreateDateTime = now, Order = 7 };//7 var log = new MenuEntity { Name = "日志查看", Url = "#", Type = 1, CreateDateTime = now, Order = 8 };//8 //菜单 var menus = new List <MenuEntity> { system, menuMgr, roleMgr, userMgr, roleAuthMgr, mail, mailMgr, log, new MenuEntity { ParentId = 8, Name = "登录日志", Url = "/Adm/Loginlog/Index", Type = 2, CreateDateTime = now, Order = 9 }, new MenuEntity { ParentId = 8, Name = "访问日志", Url = "/Adm/PageView/Index", Type = 2, CreateDateTime = now, Order = 10 } }; var menuBtns = GetMenuButtons(2, "Menu"); //13 var rolwBtns = GetMenuButtons(3, "Role"); //16 var userBtns = GetMenuButtons(4, "User"); //19 userBtns.Add(new MenuEntity { ParentId = 4, Name = "用户角色授权", Url = string.Format("/Adm/{0}/Authen", "User"), Type = 3, CreateDateTime = now, Order = 11 }); //20 menus.AddRange(menuBtns); //23 menus.AddRange(rolwBtns); //26 menus.AddRange(userBtns); //29 var demo = new MenuEntity { ParentId = 0, Name = "示例文档", Url = "#", Type = 1, Order = 12, CreateDateTime = now };//30 var demoAdv = new MenuEntity { ParentId = 0, Name = "高级示例", Url = "#", Type = 1, Order = 13, CreateDateTime = now };//31 menus.Add(new MenuEntity { ParentId = mailMgr.Id, Name = "发送邮件", Url = "/Adm/Email/Add", Type = 3, Order = 14, CreateDateTime = now }); menus.Add(demo); menus.Add(demoAdv); menus.Add(new MenuEntity { ParentId = 22, Name = "按钮", Url = "/Adm/Demo/Base", Type = 2, Order = 15, CreateDateTime = now }); menus.Add(new MenuEntity { ParentId = 22, Name = "ICON图标", Url = "/Adm/Demo/Fontawosome", Type = 2, Order = 16, CreateDateTime = now }); menus.Add(new MenuEntity { ParentId = 22, Name = "表单", Url = "/Adm/Demo/Form", Type = 2, Order = 17, CreateDateTime = now }); menus.Add(new MenuEntity { ParentId = 22, Name = "高级控件", Url = "/Adm/Demo/Advance", Type = 2, Order = 18, CreateDateTime = now }); menus.Add(new MenuEntity { ParentId = 22, Name = "相册", Url = "/Adm/Demo/Gallery", Type = 2, Order = 19, CreateDateTime = now }); menus.Add(new MenuEntity { ParentId = 22, Name = "个人主页", Url = "/Adm/Demo/Profile", Type = 2, Order = 20, CreateDateTime = now }); menus.Add(new MenuEntity { ParentId = 22, Name = "邮件-收件箱", Url = "/Adm/Demo/InBox", Type = 2, Order = 21, CreateDateTime = now }); menus.Add(new MenuEntity { ParentId = 22, Name = "邮件-查看邮件", Url = "/Adm/Demo/InBoxDetail", Type = 2, Order = 22, CreateDateTime = now }); menus.Add(new MenuEntity { ParentId = 22, Name = "邮件-写邮件", Url = "/Adm/Demo/InBoxCompose", Type = 2, Order = 23, CreateDateTime = now }); menus.Add(new MenuEntity { ParentId = 23, Name = "编辑器", Url = "/Adm/Demo/Editor", Type = 2, Order = 24, CreateDateTime = now }); menus.Add(new MenuEntity { ParentId = 23, Name = "表单验证", Url = "/Adm/Demo/FormValidate", Type = 2, Order = 25, CreateDateTime = now }); menus.Add(new MenuEntity { ParentId = 23, Name = "图表", Url = "/Adm/Demo/Chart", Type = 2, Order = 26, CreateDateTime = now }); menus.Add(new MenuEntity { ParentId = 23, Name = "图表-Morris", Url = "/Adm/Demo/ChartMorris", Type = 2, Order = 27, CreateDateTime = now }); menus.Add(new MenuEntity { ParentId = 23, Name = "ChartJs", Url = "/Adm/Demo/ChartJs", Type = 2, Order = 28, CreateDateTime = now }); menus.Add(new MenuEntity { ParentId = 23, Name = "表格", Url = "/Adm/Demo/DataTable", Type = 2, Order = 29, CreateDateTime = now }); menus.Add(new MenuEntity { ParentId = 23, Name = "高级表格", Url = "/Adm/Demo/DataTableAdv", Type = 2, Order = 30, CreateDateTime = now }); #endregion #region 角色 var superAdminRole = new RoleEntity { Name = "超级管理员", Description = "超级管理员" }; var guestRole = new RoleEntity { Name = "guest", Description = "游客" }; List <RoleEntity> roles = new List <RoleEntity> { superAdminRole, guestRole }; #endregion #region 用户角色关系 List <UserRoleEntity> userRoles = new List <UserRoleEntity> { new UserRoleEntity { UserId = 1, RoleId = 1 }, new UserRoleEntity { UserId = 2, RoleId = 2 } }; #endregion #region 角色菜单权限关系 //超级管理员授权/游客授权 List <RoleMenuEntity> roleMenus = new List <RoleMenuEntity>(); var len = menus.Count; for (int i = 0; i < len; i++) { roleMenus.Add(new RoleMenuEntity { RoleId = 1, MenuId = i + 1 }); roleMenus.Add(new RoleMenuEntity { RoleId = 2, MenuId = i + 1 }); } #endregion AddOrUpdate(context, m => m.LoginName, user.ToArray()); AddOrUpdate(context, m => new { m.ParentId, m.Name, m.Type }, menus.ToArray()); AddOrUpdate(context, m => m.Name, roles.ToArray()); AddOrUpdate(context, m => new { m.UserId, m.RoleId }, userRoles.ToArray()); AddOrUpdate(context, m => new { m.MenuId, m.RoleId }, roleMenus.ToArray()); }
/// <summary> setups the sync logic for member _roleForAnonymous</summary> /// <param name="relatedEntity">Instance to set as the related entity of type entityType</param> private void SetupSyncRoleForAnonymous(IEntityCore relatedEntity) { if(_roleForAnonymous!=relatedEntity) { DesetupSyncRoleForAnonymous(true, true); _roleForAnonymous = (RoleEntity)relatedEntity; this.PerformSetupSyncRelatedEntity( _roleForAnonymous, new PropertyChangedEventHandler( OnRoleForAnonymousPropertyChanged ), "RoleForAnonymous", SD.HnD.DAL.RelationClasses.StaticSystemDataRelations.RoleEntityUsingAnonymousRoleStatic, true, ref _alreadyFetchedRoleForAnonymous, new string[] { } ); } }
public ActionResult SubmitForm(RoleEntity roleEntity, string keyValue) { dutyApp.SubmitForm(roleEntity, keyValue); return(Success("操作成功。")); }
/// <summary> setups the sync logic for member _roleForNewUser</summary> /// <param name="relatedEntity">Instance to set as the related entity of type entityType</param> private void SetupSyncRoleForNewUser(IEntityCore relatedEntity) { if(_roleForNewUser!=relatedEntity) { DesetupSyncRoleForNewUser(true, true); _roleForNewUser = (RoleEntity)relatedEntity; this.PerformSetupSyncRelatedEntity( _roleForNewUser, new PropertyChangedEventHandler( OnRoleForNewUserPropertyChanged ), "RoleForNewUser", SD.HnD.DAL.RelationClasses.StaticSystemDataRelations.RoleEntityUsingDefaultRoleNewUserStatic, true, ref _alreadyFetchedRoleForNewUser, new string[] { } ); } }
internal static RoleInfo ToRoleInfo(RoleEntity roleEntity) { RoleInfo roleInfo = new RoleInfo(); roleInfo.RoleID = roleEntity.RoleID; roleInfo.RoleName = roleEntity.RoleName; roleInfo.Remark = roleEntity.Remark; return roleInfo; }
public void EquipPutOff(int roleId, int goodsId, int goodsServerId, ref List <Role_BackpackItemChangeEntity> changeList) { MFReturnValue <object> retValue = null; //1.把当前的装备卸下(卸下的装备加入背包更新项 新增) //excel表格中的数据 EquipEntity entity = DataTableManager.Instance.EquipDBModel.Get(goodsId); RoleEntity roleEntity = this.GetEntity(roleId); switch (entity.Type) { case 100: roleEntity.Equip_Weapon = -1; // break; case 200: roleEntity.Equip_Cuff = -1; // break; case 300: roleEntity.Equip_Clothes = -1; // break; case 400: roleEntity.Equip_Pants = -1; // break; case 500: roleEntity.Equip_Shoe = -1; // break; case 600: roleEntity.Equip_Ring = -1; // break; case 700: roleEntity.Equip_Necklace = -1; // break; case 800: roleEntity.Equip_Belt = -1; // break; } //找到当前身上穿的武器 设置状态为脱下 Role_EquipEntity equipPutOffEntity = Role_EquipDBModel.Instance.GetEntity(goodsServerId); equipPutOffEntity.IsPutOn = false; Role_EquipDBModel.Instance.Update(equipPutOffEntity); //把脱下的武器加入背包 Role_BackpackEntity backpackEntity = new Role_BackpackEntity(); backpackEntity.Status = Mmcoy.Framework.AbstractBase.EnumEntityStatus.Released; backpackEntity.RoleId = roleId; backpackEntity.GoodsType = (byte)0; backpackEntity.GoodsId = goodsId; backpackEntity.GoodsOverlayCount = 1; backpackEntity.GoodsServerId = goodsServerId; backpackEntity.CreateTime = DateTime.Now; backpackEntity.UpdateTime = DateTime.Now; retValue = Role_BackpackDBModel.Instance.Create(backpackEntity); backpackEntity.Id = retValue.GetOutputValue <int>("Id"); changeList.Add(new Role_BackpackItemChangeEntity() { BackpackId = backpackEntity.Id.Value, Type = BackpackItemChangeType.Add, GoodsType = GoodsType.Equip, GoodsId = goodsId, GoodsCount = 1, GoodsServerId = goodsServerId }); //2.重新计算角色战斗力(发送角色战斗里更新消息) UpdateFighting(roleEntity); }
public static List<RoleEntity> GetRoles(string[] rolenames) { List<RoleEntity> l_RoleEntities = new List<RoleEntity>(); if (rolenames != null) { foreach (string l_Rolename in rolenames) { RoleEntity l_CustomRole = new RoleEntity(l_Rolename); l_RoleEntities.Add(l_CustomRole); } } return l_RoleEntities; }
//100 武器 //200 护腕 //300 衣服 //400 护腿 //500 鞋 //600 戒指 //700 项链 //800 腰带 public void EquipPutOn(int roleId, int goodsId, int goodsServerId, ref List <Role_BackpackItemChangeEntity> changeList) { //1.检查原来的装备槽上是否有装备 有的话先卸下(卸下的装备加入背包更新项 新增) //2.把当前装备穿戴到身上(穿戴的装备加入背包更新项目 删除) //3.重新计算角色战斗力(发送角色战斗里更新消息) MFReturnValue <object> retValue = null; //excel表格中的数据 EquipEntity entity = DataTableManager.Instance.EquipDBModel.Get(goodsId); //1.检查原来的装备槽上是否有装备 有的话先卸下(卸下的装备加入背包更新项 新增) bool isHasPutOffEquip = false; int putOffEquipServerId = 0; //脱下的装备服务器端编号 RoleEntity roleEntity = this.GetEntity(roleId); switch (entity.Type) { case 100: if (roleEntity.Equip_Weapon > 0) { isHasPutOffEquip = true; putOffEquipServerId = roleEntity.Equip_Weapon; } roleEntity.Equip_Weapon = goodsServerId; //设置新装备 break; case 200: if (roleEntity.Equip_Cuff > 0) { isHasPutOffEquip = true; putOffEquipServerId = roleEntity.Equip_Cuff; } roleEntity.Equip_Cuff = goodsServerId; //设置新装备 break; case 300: if (roleEntity.Equip_Clothes > 0) { isHasPutOffEquip = true; putOffEquipServerId = roleEntity.Equip_Clothes; } roleEntity.Equip_Clothes = goodsServerId; //设置新装备 break; case 400: if (roleEntity.Equip_Pants > 0) { isHasPutOffEquip = true; putOffEquipServerId = roleEntity.Equip_Pants; } roleEntity.Equip_Pants = goodsServerId; //设置新装备 break; case 500: if (roleEntity.Equip_Shoe > 0) { isHasPutOffEquip = true; putOffEquipServerId = roleEntity.Equip_Shoe; } roleEntity.Equip_Shoe = goodsServerId; //设置新装备 break; case 600: if (roleEntity.Equip_Ring > 0) { isHasPutOffEquip = true; putOffEquipServerId = roleEntity.Equip_Ring; } roleEntity.Equip_Ring = goodsServerId; //设置新装备 break; case 700: if (roleEntity.Equip_Necklace > 0) { isHasPutOffEquip = true; putOffEquipServerId = roleEntity.Equip_Necklace; } roleEntity.Equip_Necklace = goodsServerId; //设置新装备 break; case 800: if (roleEntity.Equip_Belt > 0) { isHasPutOffEquip = true; putOffEquipServerId = roleEntity.Equip_Belt; } roleEntity.Equip_Belt = goodsServerId; //设置新装备 break; } if (isHasPutOffEquip) { //找到当前身上穿的武器 设置状态为脱下 Role_EquipEntity equipPutOffEntity = Role_EquipDBModel.Instance.GetEntity(putOffEquipServerId); equipPutOffEntity.IsPutOn = false; Role_EquipDBModel.Instance.Update(equipPutOffEntity); //把脱下的武器加入背包 Role_BackpackEntity backpackEntity = new Role_BackpackEntity(); backpackEntity.Status = Mmcoy.Framework.AbstractBase.EnumEntityStatus.Released; backpackEntity.RoleId = roleId; backpackEntity.GoodsType = (byte)0; backpackEntity.GoodsId = equipPutOffEntity.EquipId; backpackEntity.GoodsOverlayCount = 1; backpackEntity.GoodsServerId = putOffEquipServerId; backpackEntity.CreateTime = DateTime.Now; backpackEntity.UpdateTime = DateTime.Now; retValue = Role_BackpackDBModel.Instance.Create(backpackEntity); backpackEntity.Id = retValue.GetOutputValue <int>("Id"); changeList.Add(new Role_BackpackItemChangeEntity() { BackpackId = backpackEntity.Id.Value, Type = BackpackItemChangeType.Add, GoodsType = GoodsType.Equip, GoodsId = equipPutOffEntity.EquipId, GoodsCount = 1, GoodsServerId = putOffEquipServerId }); } //2.把当前装备穿戴到身上(穿戴的装备加入背包更新项目 删除) Role_EquipEntity equipPutOnEntity = Role_EquipDBModel.Instance.GetEntity(goodsServerId); equipPutOnEntity.IsPutOn = true; Role_EquipDBModel.Instance.Update(equipPutOnEntity); //查询当前装备的背包项 Role_BackpackEntity currEquipBackpackEntity = Role_BackpackDBModel.Instance.GetEntity(string.Format(" [RoleId]={0} and [GoodsId]={1} and [GoodsType]=0 and [GoodsServerId]={2}", roleId, goodsId, goodsServerId)); Role_BackpackDBModel.Instance.Delete(currEquipBackpackEntity.Id); //从背包中移除 changeList.Add(new Role_BackpackItemChangeEntity() { BackpackId = currEquipBackpackEntity.Id.Value, Type = BackpackItemChangeType.Delete, GoodsType = GoodsType.Equip, GoodsId = goodsId, GoodsCount = 1, GoodsServerId = goodsServerId }); //3.重新计算角色战斗力 UpdateFighting(roleEntity); }
protected void lbNew_Click(object sender, EventArgs e) { EditRole = new RoleEntity("-1", true); }
/// <summary> /// 更新角色战斗力 /// </summary> /// <param name="roleEntity"></param> private void UpdateFighting(RoleEntity roleEntity) { //1.计算角色基础属性 和等级有关 //给角色战斗相关的属性赋值 //职业 等级 JobEntity jobEntity = DataTableManager.Instance.JobDBModel.Get(roleEntity.JobId); //职业等级数据 JobLevelEntity jobLevelEntity = DataTableManager.Instance.JobLevelDBModel.Get(roleEntity.Level); roleEntity.MaxHP = jobLevelEntity.HP; roleEntity.MaxMP = jobLevelEntity.MP; //roleEntity.Attack = (int)Math.Round(jobEntity.Attack * jobLevelEntity.Attack * 0.01f); //roleEntity.Defense = (int)Math.Round(jobEntity.Defense * jobLevelEntity.Defense * 0.01f); //roleEntity.Hit = (int)Math.Round(jobEntity.Hit * jobLevelEntity.Hit * 0.01f); //roleEntity.Dodge = (int)Math.Round(jobEntity.Dodge * jobLevelEntity.Dodge * 0.01f); //roleEntity.Cri = (int)Math.Round(jobEntity.Cri * jobLevelEntity.Cri * 0.01f); //roleEntity.Res = (int)Math.Round(jobEntity.Res * jobLevelEntity.Res * 0.01f); //2.计算角色装备增加的属性 List <Role_EquipEntity> lst = Role_EquipDBModel.Instance.GetList(condition: string.Format("[RoleId]={0} and [IsPutOn]=1", roleEntity.Id)); if (lst != null && lst.Count > 0) { for (int i = 0; i < lst.Count; i++) { Role_EquipEntity role_EquipEntity = lst[i]; //0=HP 1=MP 2=攻击 3=防御 4=命中 5=闪避 6=暴击 7=抗性 #region 基础属性1 switch (role_EquipEntity.BaseAttr1Type) { case 0: roleEntity.MaxHP += role_EquipEntity.BaseAttr1Value; break; case 1: roleEntity.MaxMP += role_EquipEntity.BaseAttr1Value; break; //case 2: // roleEntity.Attack += role_EquipEntity.BaseAttr1Value; // break; //case 3: // roleEntity.Defense += role_EquipEntity.BaseAttr1Value; // break; //case 4: // roleEntity.Hit += role_EquipEntity.BaseAttr1Value; // break; //case 5: // roleEntity.Dodge += role_EquipEntity.BaseAttr1Value; // break; //case 6: // roleEntity.Cri += role_EquipEntity.BaseAttr1Value; // break; //case 7: // roleEntity.Res += role_EquipEntity.BaseAttr1Value; // break; } #endregion #region 基础属性2 switch (role_EquipEntity.BaseAttr2Type) { case 0: roleEntity.MaxHP += role_EquipEntity.BaseAttr2Value; break; case 1: roleEntity.MaxMP += role_EquipEntity.BaseAttr2Value; break; //case 2: // roleEntity.Attack += role_EquipEntity.BaseAttr2Value; // break; //case 3: // roleEntity.Defense += role_EquipEntity.BaseAttr2Value; // break; //case 4: // roleEntity.Hit += role_EquipEntity.BaseAttr2Value; // break; //case 5: // roleEntity.Dodge += role_EquipEntity.BaseAttr2Value; // break; //case 6: // roleEntity.Cri += role_EquipEntity.BaseAttr2Value; // break; //case 7: // roleEntity.Res += role_EquipEntity.BaseAttr2Value; // break; } #endregion //roleEntity.Attack += role_EquipEntity.Attack; //roleEntity.Defense += role_EquipEntity.Defense; //roleEntity.Hit += role_EquipEntity.Hit; //roleEntity.Dodge += role_EquipEntity.Dodge; //roleEntity.Cri += role_EquipEntity.Cri; //roleEntity.Res += role_EquipEntity.Res; } } //3.计算综合战斗力 //roleEntity.Fighting = roleEntity.Attack * 4 + roleEntity.Defense * 4 + roleEntity.Hit * 2 + roleEntity.Dodge * 2 + roleEntity.Cri + roleEntity.Res; RoleDBModel.Instance.Update(roleEntity); }
protected override IdentityRoleClaim <long> CreateRoleClaim(RoleEntity role, Claim claim) { return(new IdentityRoleClaim <long> { RoleId = role.Id, ClaimType = claim.Type, ClaimValue = claim.Value }); }
public ActionResult GetTreeJson(string organize_id) { var treeList = new List <TreeViewModel>(); //获取所有分公司和部门信息 var data = organizeApp.GetList(); //分公司 OrganizeEntity company = organizeApp.GetOrgById(organize_id); TreeViewModel tree = new TreeViewModel(); List <OrganizeEntity> departmentList = data.FindAll(t => t.F_ParentId == company.F_Id); bool hasChildren = departmentList.Count == 0 ? false : true; tree.id = company.F_Id; tree.text = company.F_FullName; tree.value = company.F_EnCode; tree.parentId = company.F_ParentId; tree.isexpand = true; tree.complete = true; tree.hasChildren = hasChildren; tree.nodeDepth = 1; treeList.Add(tree); //部门 if (hasChildren) { for (int i = 0; i < departmentList.Count; i++) { OrganizeEntity department = departmentList[i]; TreeViewModel departmentTree = new TreeViewModel(); var roleData = roleApp.GetDutyList(); List <RoleEntity> dutyList = roleData.FindAll(t => t.F_OrganizeId == department.F_Id && t.F_Category == 2); hasChildren = dutyList.Count == 0 ? false : true; departmentTree.id = department.F_Id; departmentTree.text = department.F_FullName; departmentTree.value = department.F_EnCode; departmentTree.parentId = company.F_Id; departmentTree.isexpand = true; departmentTree.complete = true; departmentTree.hasChildren = hasChildren; departmentTree.nodeDepth = 2; treeList.Add(departmentTree); //岗位 if (hasChildren) { for (int j = 0; j < dutyList.Count; j++) { RoleEntity duty = dutyList[j]; TreeViewModel dutyTree = new TreeViewModel(); var userData = userApp.GetList(); List <UserEntity> userList = userData.FindAll(t => t.F_DutyId == duty.F_Id && t.F_OrganizeId == company.F_Id && t.F_DepartmentId == department.F_Id); hasChildren = userList.Count == 0 ? false : true; dutyTree.id = duty.F_Id; dutyTree.text = duty.F_FullName; dutyTree.value = duty.F_EnCode; dutyTree.parentId = department.F_Id; dutyTree.isexpand = true; dutyTree.complete = true; dutyTree.hasChildren = hasChildren; dutyTree.nodeDepth = 3; treeList.Add(dutyTree); if (hasChildren) { for (int k = 0; k < userList.Count; k++) { UserEntity user = userList[k]; TreeViewModel userTree = new TreeViewModel(); hasChildren = false; userTree.id = user.F_Id; userTree.text = user.F_RealName; userTree.value = user.F_Id; userTree.parentId = duty.F_Id; userTree.isexpand = true; userTree.complete = true; userTree.hasChildren = hasChildren; userTree.nodeDepth = 4; treeList.Add(userTree); } } } } } } return(Content(treeList.TreeViewJson(company.F_ParentId))); }
/// <summary>Private CTor for deserialization</summary> /// <param name="info"></param> /// <param name="context"></param> protected ForumRoleForumActionRightEntityBase(SerializationInfo info, StreamingContext context) : base(info, context) { _actionRight = (ActionRightEntity)info.GetValue("_actionRight", typeof(ActionRightEntity)); if(_actionRight!=null) { _actionRight.AfterSave+=new EventHandler(OnEntityAfterSave); } _actionRightReturnsNewIfNotFound = info.GetBoolean("_actionRightReturnsNewIfNotFound"); _alwaysFetchActionRight = info.GetBoolean("_alwaysFetchActionRight"); _alreadyFetchedActionRight = info.GetBoolean("_alreadyFetchedActionRight"); _forum = (ForumEntity)info.GetValue("_forum", typeof(ForumEntity)); if(_forum!=null) { _forum.AfterSave+=new EventHandler(OnEntityAfterSave); } _forumReturnsNewIfNotFound = info.GetBoolean("_forumReturnsNewIfNotFound"); _alwaysFetchForum = info.GetBoolean("_alwaysFetchForum"); _alreadyFetchedForum = info.GetBoolean("_alreadyFetchedForum"); _role = (RoleEntity)info.GetValue("_role", typeof(RoleEntity)); if(_role!=null) { _role.AfterSave+=new EventHandler(OnEntityAfterSave); } _roleReturnsNewIfNotFound = info.GetBoolean("_roleReturnsNewIfNotFound"); _alwaysFetchRole = info.GetBoolean("_alwaysFetchRole"); _alreadyFetchedRole = info.GetBoolean("_alreadyFetchedRole"); this.FixupDeserialization(FieldInfoProviderSingleton.GetInstance(), PersistenceInfoProviderSingleton.GetInstance()); // __LLBLGENPRO_USER_CODE_REGION_START DeserializationConstructor // __LLBLGENPRO_USER_CODE_REGION_END }
public async Task InitDefaultRoles() { await Execute(async() => { using (UnitOfWork db = new UnitOfWork()) { IRepo <RoleEntity> roleRepo = db.GetRepo <RoleEntity>(); IList <RoleEntity> defaultRoles = await roleRepo.Get(role => role.is_default); IList <DbPermissionEntity> permissions = await db.GetRepo <DbPermissionEntity>().Get(); if (defaultRoles.FirstOrDefault(role => role.name == DefaultRoles.AUTHORIZED.ToName()) == null) { RoleEntity authorizedRole = new RoleEntity() { is_default = true, name = DefaultRoles.AUTHORIZED.ToName() }; authorizedRole.DbPermissions.AddRange( permissions.Where(p => p.table_name == DbTable.Account.ToName() && ( p.DbPermissionType.name == InteractionDbType.READ.ToName() || p.DbPermissionType.name == InteractionDbType.UPDATE.ToName() ) ).ToArray() ); authorizedRole.DbPermissions.AddRange( permissions.Where(p => p.table_name == DbTable.Company.ToName() && p.DbPermissionType.name == InteractionDbType.CREATE.ToName() ).ToArray() ); await roleRepo.Create(authorizedRole); } if (defaultRoles.FirstOrDefault(role => role.name == DefaultRoles.HIRED.ToName()) == null) { RoleEntity hiredRole = new RoleEntity() { is_default = true, name = DefaultRoles.HIRED.ToName() }; hiredRole.DbPermissions.AddRange( permissions.Where(p => p.table_name == DbTable.Account.ToName() && ( p.DbPermissionType.name == InteractionDbType.READ.ToName() || p.DbPermissionType.name == InteractionDbType.UPDATE.ToName() ) ).ToArray() ); await roleRepo.Create(hiredRole); } if (defaultRoles.FirstOrDefault(role => role.name == DefaultRoles.OWNER.ToName()) == null) { RoleEntity ownerRole = new RoleEntity() { is_default = true, name = DefaultRoles.OWNER.ToName() }; ownerRole.DbPermissions.AddRange( permissions.Where(p => ( ( p.table_name != DbTable.DbPermissionType.ToName() && p.table_name != DbTable.DbPermission.ToName() && p.table_name != DbTable.DataType.ToName() && p.table_name != DbTable.VisualizerType.ToName() ) || p.DbPermissionType.name == InteractionDbType.READ.ToName() ) && ( p.table_name != DbTable.Company.ToName() || p.DbPermissionType.name != InteractionDbType.CREATE.ToName() ) ).ToArray() ); await roleRepo.Create(ownerRole); } if (defaultRoles.FirstOrDefault(role => role.name == DefaultRoles.SUPERADMIN.ToName()) == null) { RoleEntity superadminRole = new RoleEntity() { is_default = true, name = DefaultRoles.SUPERADMIN.ToName() }; superadminRole.DbPermissions.AddRange( permissions.Where( p => p.table_name == DbTable.DataType.ToName() || p.table_name == DbTable.DbPermissionType.ToName() || p.table_name == DbTable.DbPermission.ToName() || p.table_name == DbTable.VisualizerType.ToName() ).ToArray() ); await roleRepo.Create(superadminRole); } await db.Save(); } }); }
/// <summary> Removes the sync logic for member _role</summary> /// <param name="signalRelatedEntity">If set to true, it will call the related entity's UnsetRelatedEntity method</param> /// <param name="resetFKFields">if set to true it will also reset the FK fields pointing to the related entity</param> private void DesetupSyncRole(bool signalRelatedEntity, bool resetFKFields) { this.PerformDesetupSyncRelatedEntity( _role, new PropertyChangedEventHandler( OnRolePropertyChanged ), "Role", SD.HnD.DAL.RelationClasses.StaticForumRoleForumActionRightRelations.RoleEntityUsingRoleIDStatic, true, signalRelatedEntity, "ForumRoleForumActionRights", resetFKFields, new int[] { (int)ForumRoleForumActionRightFieldIndex.RoleID } ); _role = null; }
/// <summary> /// Modifies the given role: it resets the system action rights for the given role to the given set of action rights and it modifies /// the role description for the given role. If the user specified a role description that is already available, false will be returned to signal /// that the save failed. /// </summary> /// <param name="actionRightIDs">The action rights.</param> /// <param name="roleID">The role ID.</param> /// <param name="roleDescription">The role description.</param> /// <returns>true if succeeded, false otherwise</returns> public static bool ModifyRole(List <int> actionRightIDs, int roleID, string roleDescription) { // read the existing role entity from the database. RoleEntity roleToModify = new RoleEntity(roleID); if (roleToModify.IsNew) { // not found return(false); } // check if the description is different. If so, we've to check if the new roledescription is already present. If so, we'll // abort the save if (roleToModify.RoleDescription != roleDescription) { if (CheckIfRoleDescriptionIsPresent(roleDescription)) { // new description, is already present, fail return(false); } } // all set. We're going to delete all Role - SystemAction Rights combinations first, as we're going to re-insert them later on. // We'll use a transaction to be able to roll back all our changes if something fails. Transaction trans = new Transaction(IsolationLevel.ReadCommitted, "ModifyRole"); try { RoleSystemActionRightCollection roleActionRights = new RoleSystemActionRightCollection(); // add this collection to the transaction so all actions executed through this collection will be inside the transaction trans.Add(roleActionRights); // delete all role-systemactionright combinations directly from the database, by issuing a direct delete on the database, using a filter // on roleid roleActionRights.DeleteMulti(RoleSystemActionRightFields.RoleID == roleID); // add new role-systemactionright entities which we'll save to the database after that foreach (int actionRightID in actionRightIDs) { RoleSystemActionRightEntity toAdd = new RoleSystemActionRightEntity(); toAdd.ActionRightID = actionRightID; toAdd.RoleID = roleID; roleActionRights.Add(toAdd); } // save the new entities to the database roleActionRights.SaveMulti(); // we'll now save the role and the role description, if it's changed. Otherwise the save action will be a no-op. // add it to the transaction trans.Add(roleToModify); roleToModify.RoleDescription = roleDescription; roleToModify.Save(); // all done, commit the transaction trans.Commit(); return(true); } catch { // failed, roll back transaction. trans.Rollback(); throw; } finally { trans.Dispose(); } }
/// <summary> /// Create a new RoleEntity object. /// </summary> /// <param name="id">Initial value of Id.</param> /// <param name="name">Initial value of Name.</param> /// <param name="description">Initial value of Description.</param> public static RoleEntity CreateRoleEntity(int id, string name, string description) { RoleEntity roleEntity = new RoleEntity(); roleEntity.Id = id; roleEntity.Name = name; roleEntity.Description = description; return roleEntity; }
internal bool SetUserSso() { if (!User.Identity.IsAuthenticated) { return(false); } string email = null; foreach (var claim in ((ClaimsPrincipal)User).Claims) { if (claim.Type == "preferred_username") { email = claim.Value; break; } } var user = UserServices.GetUser(email); if (user == null) { user = new UserEntity { Email = email, Name = email, Surname = email, AdLogonName = email }; user = UserServices.CreateUser(user); if (user != null) { UserRoleServices.CreateUserRole(new UserRoleEntity { UserId = user.UserId, RoleId = 3 }); } } if (user == null) { return(false); } var userRoles = GetUserRoles(user.UserId); User.AddUpdateClaim("http://schemas.xmlsoap.org/ws/2005/05/identity/claims/name", user.Email.ToLower()); User.AddUpdateClaim("sub", user.Email.ToLower()); foreach (var userRole in userRoles) { User.AddClaim("http://schemas.microsoft.com/ws/2008/06/identity/claims/role", userRole.RoleName); } var list = ((ClaimsPrincipal)User).Claims.Where(claim => claim.Type.EndsWith("role")).Select(claim => { var roleEntity = new RoleEntity { RoleId = 1, Name = claim.Value, ApplicationId = WebConfigHelper.ApplicationIdCed, ApplicationName = "ITE.CED" }; return(roleEntity); }).ToList(); CurrentCedUser = new CedUser(user, list); CurrentCedUser.IsPrimaryDirector = EventDirectorServices.IsPrimaryDirector(CurrentCedUser.CurrentUser.Email, null, WebConfigHelper.ApplicationIdCed); CurrentCedUser.IsAssistantDirector = EventDirectorServices.IsAssistantDirector(CurrentCedUser.CurrentUser.Email, null, WebConfigHelper.ApplicationIdCed); return(true); }
public static void CreateRoles(IDocumentStore documentStore, params string[] roles) { using (var session = documentStore.OpenSession()) { foreach (var roleName in roles) { var role = new RoleEntity { ApplicationName = MembershipSettings.DefaultApplicationName, RoleId = Guid.NewGuid(), RoleName = roleName, Description = roleName }; session.Store(role); } session.SaveChanges(); } }
/// <summary> /// Creates a new Role in the system. If the user specified a role description that is already available, the unique constraint violation will be /// caught and 0 is returned in that case. /// </summary> /// <param name="roleDescription">Description to store</param> /// <returns>new RoleID if succeeded. If the description was already available, 0 is returned</returns></returns> public static int CreateNewRole(string roleDescription) { if(CheckIfRoleDescriptionIsPresent(roleDescription)) { // is already present return 0; } RoleEntity newRole = new RoleEntity(); newRole.RoleDescription = roleDescription; int toReturn = 0; bool result = newRole.Save(); if(result) { // save was succesful, read back the ID that was just created so we can return that to the caller. toReturn = newRole.RoleID; } return toReturn; }