unsafe IntPtr IOperatorDescriptionMarshal.__MarshalAlloc() { __Native * @ref = UnsafeUtilities.Alloc <__Native>(); @ref->InputTensor = InputTensor.__MarshalAlloc(); @ref->RoiTensor = RoiTensor.__MarshalAlloc(); @ref->OutputTensor = OutputTensor.__MarshalAlloc(); @ref->SpatialScale = SpatialScale; @ref->PooledSize = PooledSize; return(new(@ref)); }
unsafe IntPtr IOperatorDescriptionMarshal.__MarshalAlloc() { __Native * @ref = UnsafeUtilities.Alloc <__Native>(); @ref->InputTensor = InputTensor.__MarshalAlloc(); @ref->RoiTensor = RoiTensor.__MarshalAlloc(); @ref->BatchIndicesTensor = BatchIndicesTensor.__MarshalAlloc(); @ref->OutputTensor = OutputTensor.__MarshalAlloc(); @ref->ReductionFunction = ReductionFunction; @ref->InterpolationMode = InterpolationMode; @ref->SpatialScaleX = SpatialScaleX; @ref->SpatialScaleY = SpatialScaleY; @ref->OutOfBoundsInputValue = OutOfBoundsInputValue; @ref->MinimumSamplesPerOutput = MinimumSamplesPerOutput; @ref->MaximumSamplesPerOutput = MaximumSamplesPerOutput; return(new(@ref)); }
unsafe IntPtr IOperatorDescriptionMarshal.__MarshalAlloc() { __Native * @ref = UnsafeUtilities.Alloc <__Native>(); @ref->InputTensor = (InputTensor != null) ? InputTensor.Value.__MarshalAlloc() : IntPtr.Zero; @ref->InputGradientTensor = InputGradientTensor.__MarshalAlloc(); @ref->RoiTensor = RoiTensor.__MarshalAlloc(); @ref->BatchIndicesTensor = BatchIndicesTensor.__MarshalAlloc(); @ref->OutputGradientTensor = (OutputGradientTensor != null) ? OutputGradientTensor.Value.__MarshalAlloc() : IntPtr.Zero; @ref->OutputROIGradientTensor = (OutputROIGradientTensor != null) ? OutputROIGradientTensor.Value.__MarshalAlloc() : IntPtr.Zero; @ref->ReductionFunction = ReductionFunction; @ref->InterpolationMode = InterpolationMode; @ref->SpatialScaleX = SpatialScaleX; @ref->SpatialScaleY = SpatialScaleY; @ref->InputPixelOffset = InputPixelOffset; @ref->OutputPixelOffset = OutputPixelOffset; @ref->MinimumSamplesPerOutput = MinimumSamplesPerOutput; @ref->MaximumSamplesPerOutput = MaximumSamplesPerOutput; @ref->AlignRegionsToCorners = AlignRegionsToCorners; return(new(@ref)); }