private int CalculateMagicDamege(int atk, int atk_base, int cri, out bool crit) { int result = atk_base; crit = false; result += RogueGeneric.CalculateKeyNo(atk, cri, out crit); return(result); }
private int BattlePhyDamege(int atk, int atk_base, int cri, int def, out bool crit) { int result = atk_base; crit = false; result += RogueGeneric.CalculateKeyNo(atk, cri, out crit); result -= def; return(result); }