private void loadImageToolStripMenuItem_Click(object sender, EventArgs e) { if (openFileDialog1.ShowDialog() == DialogResult.OK) { Bitmap bitmap = (Bitmap)Image.FromFile(openFileDialog1.FileName); rogueScreen1.ScreenWidth = bitmap.Width; rogueScreen1.ScreenHeight = bitmap.Height; for (int y = 0; y < bitmap.Height; y++) { for (int x = 0; x < bitmap.Width; x++) { Color color = bitmap.GetPixel(x, y); float yval = 0.299f * color.R + 0.587f * color.G + 0.114f * color.B; RogueCore.Char character = new RogueCore.Char(); character.frontColor = color; character.character = getGrayShade((int)yval); rogueScreen1.SetChar(x, y, character); } } } }
private int TraceCb(Point point, object ctx) { RogueCore.Char dot = new RogueCore.Char(); dot.character = '.'; rogueScreen1.SetChar(point.X, point.Y, dot); return(0); }
private int TracePathCb(Point point, object ctx) { RogueCore.Char character = new RogueCore.Char(); character.character = 'x'; character.frontColor = Color.Yellow; rogueScreen1.SetChar(point.X, point.Y + 2, character); return(0); }
private void FillRandomChars() { for (int y = 0; y < rogueScreen1.ScreenHeight; y++) { for (int x = 0; x < rogueScreen1.ScreenWidth; x++) { RogueCore.Char character = new RogueCore.Char(); character.backColor = Color.Black; character.frontColor = RandomColor(); character.character = RandomCharacter(); rogueScreen1.SetChar(x, y, character); } } rogueScreen1.Invalidate(); }
public void PutChar(char charValue, bool backward = false) { Point pos = GetCursor(); if (backward) { pos.X--; } RogueCore.Char character = GetChar(pos.X, pos.Y); character.character = charValue; SetChar(pos.X, pos.Y, character); if (!backward) { pos.X++; } SetCursor(pos); }
private int BlueExplosionCb(Point point, object ctx) { Color[] explosionColors = new Color[] { Color.Blue, Color.RoyalBlue, Color.MediumBlue, Color.Cyan }; RogueCore.Char fire = new RogueCore.Char(); fire.character = '#'; int colorIndex = rnd.Next(0, explosionColors.Length); fire.frontColor = explosionColors[colorIndex]; rogueScreen1.SetChar(point.X, point.Y, fire); return(0); }
private int GreenExplosionCb(Point point, object ctx) { Color[] explosionColors = new Color[] { Color.Green, Color.Lime, Color.ForestGreen, Color.Chartreuse }; RogueCore.Char fire = new RogueCore.Char(); fire.character = '#'; int colorIndex = rnd.Next(0, explosionColors.Length); fire.frontColor = explosionColors[colorIndex]; rogueScreen1.SetChar(point.X, point.Y, fire); return(0); }
private int RedExplosionCb(Point point, object ctx) { Color[] explosionColors = new Color[] { Color.Red, Color.OrangeRed, Color.Firebrick, Color.Tomato }; RogueCore.Char fire = new RogueCore.Char(); fire.character = '#'; int colorIndex = rnd.Next(0, explosionColors.Length); fire.frontColor = explosionColors[colorIndex]; rogueScreen1.SetChar(point.X, point.Y, fire); return(0); }