public static void TestAddRemove() { Roga2dNode node = new Roga2dNode(); Roga2dRenderObject renderObject = new Roga2dRenderObject(null, new Vector2(64, 64), new Vector2(32, 16), new Rect(0, 0, 1, 1)); Roga2dSprite sprite = new Roga2dSprite(renderObject); Tester.Match(node.ChildrenCount, 0); node.AddChild(sprite); Tester.Match(node.ChildrenCount, 1); node.Update(); node.RemoveAllChildren(); Tester.Match(node.ChildrenCount, 0); node.Destroy(); }
public static void TestUpdate() { Roga2dNode node = new Roga2dNode(); Roga2dNode child = new Roga2dNode(); node.LocalAlpha = 0.3f; node.LocalPriority = 0.4f; node.LocalPosition = new Vector2(1.0f, 2.0f); node.LocalRotation = 3.0f; node.LocalScale = new Vector2(-1.0f, -2.0f); child.LocalAlpha = 0.3f; child.LocalPriority = 0.4f; node.AddChild(child); // Before transform Tester.Match(node.Alpha, 1.0f); Tester.Match(node.Priority, -999.0f); Tester.Match(child.Alpha, 1.0f); Tester.Match(child.Priority, -999.0f); node.Update(); // After transform Tester.Match(node.Transform.localPosition, new Vector3(1.0f, 2.0f, 0.4f)); Tester.Match(node.Transform.localEulerAngles, new Vector3(0.0f, 0.0f, 3.0f)); Tester.Match(node.Transform.localScale, new Vector3(-1.0f, -2.0f, 1.0f)); Tester.Match(node.Transform, child.Transform.parent); Tester.Match(node.Alpha, 0.3f); Tester.Match(node.Priority, 0.4f); Tester.Match(child.Alpha, 0.09f); Tester.Match(child.Priority, 0.8f); node.Destroy(); }