static void Main(string[] args) { StreetFighter mess = new StreetFighter(120, 2, 1, 7); ProFighter ryu = new ProFighter(150, 4, 2, 13); RockstarFighter blanka = new RockstarFighter(170, 5, 4, 17); ryu.DoBoxing(mess); mess.DoStreet(ryu); blanka.DoMuayThai(ryu); Console.ReadLine(); }
static void Main(string[] args) { // Do not mind the red-underline, these classes need to be implemented by you StreetFighter mess = new StreetFighter(120, 2, 1, 7); ProFighter ryu = new ProFighter(150, 4, 2, 13); RockstarFighter blanka = new RockstarFighter(170, 5, 4, 17); ryu.DoBoxing(blanka); mess.DoStreet(blanka); blanka.DoBoxing(ryu); blanka.DoMuayThai(ryu); blanka.DoStreet(mess); Console.ReadLine(); }
static void Main(string[] args) { StreetFighter mess = new StreetFighter("Mumin", 120, 2, 1, 7); ProFighter ryu = new ProFighter("Bojka", 150, 4, 2, 13); RockstarFighter blanka = new RockstarFighter("Blanka", 170, 5, 4, 17); Console.WriteLine($"{ryu.Name} vs {blanka.Name}"); while (true) { ryu.DoBoxing(blanka); if (blanka.GetHealth() == 0) { break; } Thread.Sleep(300); blanka.DoBoxing(ryu); if (ryu.GetHealth() == 0) { break; } Thread.Sleep(300); } Console.ReadLine(); }