public void MouseHeld() { if (m_eCurrentWeapon == EWeaponType.EWEP_RPG) { m_gLauncherScript.MouseHeld(); } else if (m_eCurrentWeapon == EWeaponType.EWEP_GRENADE) { m_gGrenadeScript.MouseHeld(); } }
public void MouseHeld() { if (m_eCurrentWeapon == EWeaponType.EWEP_RPG) { m_gLauncherScript.MouseHeld(); } else if (m_eCurrentWeapon == EWeaponType.EWEP_GRENADE) { m_gGrenadeScript.MouseHeld(); } }