예제 #1
0
    // Use this for initialization
    void Start()
    {
        cartObjects    = this.GetComponent <Objects>();
        character      = FindObjectOfType <Character>();
        DistanceWall   = GameObject.Find("DistanceWall").GetComponent <Text>();
        ResistiveForce = GameObject.Find("ResistiveForce").GetComponent <Text>();
        ForwardForce   = FindObjectOfType <InputField>();
        rockWall       = FindObjectOfType <RockWall>();

        distanceToWall = Vector3.Distance(rockWall.transform.position, this.transform.position);

        DistanceWall.text   = ("Distance to Wall: " + distanceToWall);
        ResistiveForce.text = ("Resistive Force: " + resistiveForce);
    }
예제 #2
0
 void Start()
 {
     rockWall       = GameObject.Find("RockWall");
     rockWallScript = rockWall.GetComponent <RockWall>();
 }