public void ResetTheGameboard() { touchHandler.PauseTouch(); checkForMatches.SetGameStarted(false); instantiator.SetSwappingJewels(true); turnTouchBackOn = true; shuffleFinished = false; tempJewelGrid = new GameObject[9, 9]; KeepBombsAndRocksTheSame(); ShuffleRemainingJewels(); instantiator.SetSwappingJewels(false); }
public void AddOneToJewelCollectorOne(Vector3 collectorPosition) { if (jewelCollectorOneNumerator == jewelCollectorOneCap) { jewelCollectorOneFinished = true; return; } jewelCollectorOneNumerator++; string jewelCollectionNumeratorString = jewelCollectorOneNumerator.ToString(); if (jewelCollectorOneNumerator <= jewelCollectorOneDenominator) { if (jewelCollectionNumeratorString.Length > 1) { Destroy(jewelCollectorOneNumbers[0]); jewelCollectorOneNumbers[0] = (GameObject)Instantiate(GetGameObjectFromNumber(jewelCollectorOneNumerator / 10), collectorPosition + firstNumberOffset, Quaternion.identity); } Destroy(jewelCollectorOneNumbers[1]); jewelCollectorOneNumbers[1] = (GameObject)Instantiate(GetGameObjectFromNumber(jewelCollectorOneNumerator % 10), collectorPosition + secondNumberOffset, Quaternion.identity); if (!jewelCollectorOneFinished && jewelCollectorOneNumerator == jewelCollectorOneDenominator) { jewelCollectorOneFinished = true; jewelCollectorsFinishedNumber++; if (jewelCollectorsFinishedNumber == 6) { touchHandler.PauseTouch(); movementChecker.SetCollectingDone(); } GameObject temp = GameObject.Find("Jewel Collector One"); temp.transform.DetachChildren(); Destroy(temp); temp = (GameObject)Instantiate(finishedJewelCollector, collectorPosition, Quaternion.identity); temp.name = "Jewel Collector One"; } } }
private void CheckTouch3(Vector3 pos) { Vector3 wp = Camera.main.ScreenToWorldPoint(pos); Vector2 touchPos = new Vector2(wp.x, wp.y); hit3 = Physics2D.OverlapPoint(touchPos); if (hit3 != null && hit3.gameObject.tag == "Pause Button") { if (!buttonClickUp) { soundHandler.PlayButtonClickUp(); } else { buttonClickUp = false; } touchHandler.PauseTouch(); Time.timeScale = 0; if (buttonHandler.GetD() == null) { buttonHandler.SetD((GameObject)Instantiate(letterD, new Vector3(gameObject.transform.position.x, gameObject.transform.position.y, gameObject.transform.position.z + .01f), Quaternion.identity)); } pausedWordHandler = buttonHandler.GetD().GetComponent <PausedWordHandler> (); pausedWordHandler.LeaveHome(); if (buttonHandler.GetE() == null) { buttonHandler.SetE((GameObject)Instantiate(letterE, new Vector3(gameObject.transform.position.x, gameObject.transform.position.y, gameObject.transform.position.z + .02f), Quaternion.identity)); } pausedWordHandler = buttonHandler.GetE().GetComponent <PausedWordHandler> (); pausedWordHandler.LeaveHome(); if (buttonHandler.GetS() == null) { buttonHandler.SetS((GameObject)Instantiate(letterS, new Vector3(gameObject.transform.position.x, gameObject.transform.position.y, gameObject.transform.position.z + .03f), Quaternion.identity)); } pausedWordHandler = buttonHandler.GetS().GetComponent <PausedWordHandler> (); pausedWordHandler.LeaveHome(); if (buttonHandler.GetU() == null) { buttonHandler.SetU((GameObject)Instantiate(letterU, new Vector3(gameObject.transform.position.x, gameObject.transform.position.y, gameObject.transform.position.z + .04f), Quaternion.identity)); } pausedWordHandler = buttonHandler.GetU().GetComponent <PausedWordHandler> (); pausedWordHandler.LeaveHome(); if (buttonHandler.GetA() == null) { buttonHandler.SetA((GameObject)Instantiate(letterA, new Vector3(gameObject.transform.position.x, gameObject.transform.position.y, gameObject.transform.position.z + .05f), Quaternion.identity)); } pausedWordHandler = buttonHandler.GetA().GetComponent <PausedWordHandler> (); pausedWordHandler.LeaveHome(); if (buttonHandler.GetP() == null) { buttonHandler.SetP((GameObject)Instantiate(letterP, new Vector3(gameObject.transform.position.x, gameObject.transform.position.y, gameObject.transform.position.z + .05f), Quaternion.identity)); } pausedWordHandler = buttonHandler.GetP().GetComponent <PausedWordHandler> (); pausedWordHandler.LeaveHome(); if (GameObject.Find("Paused Shade(Clone)") == null) { instantiatedPausedShade = (GameObject)Instantiate(pausedShade); } else { instantiatedPausedShade = GameObject.Find("Paused Shade(Clone)"); } shadeHandler = instantiatedPausedShade.GetComponent <PausedShadeHandler> (); shadeHandler.MakeVisible(); Instantiate(playButton, gameObject.transform.position, Quaternion.identity); if (buttonHandler.GetMusicButton() == null) { if (GameObject.Find("Game Manager").GetComponent <GameManagerScript> ().GetMusicState()) { buttonHandler.SetMusicButton((GameObject)Instantiate(musicButton, new Vector3(gameObject.transform.position.x, gameObject.transform.position.y, gameObject.transform.position.z + .01f), Quaternion.identity)); } else { buttonHandler.SetMusicButton((GameObject)Instantiate(musicOffButton, new Vector3(gameObject.transform.position.x, gameObject.transform.position.y, gameObject.transform.position.z + .01f), Quaternion.identity)); } } else if (buttonHandler.GetMusicButton() != null) { MusicButtonHandler musicButtonHandler = buttonHandler.GetMusicButton().GetComponent <MusicButtonHandler> (); musicButtonHandler.LeaveHome(); } if (buttonHandler.GetSoundButton() == null) { if (GameObject.Find("Game Manager").GetComponent <GameManagerScript> ().GetSoundState()) { buttonHandler.SetSoundButton((GameObject)Instantiate(soundButton, new Vector3(gameObject.transform.position.x, gameObject.transform.position.y, gameObject.transform.position.z + .02f), Quaternion.identity)); } else { buttonHandler.SetSoundButton((GameObject)Instantiate(soundOffButton, new Vector3(gameObject.transform.position.x, gameObject.transform.position.y, gameObject.transform.position.z + .02f), Quaternion.identity)); } } else if (buttonHandler.GetSoundButton() != null) { SoundButtonHandler soundButtonHandler = buttonHandler.GetSoundButton().GetComponent <SoundButtonHandler> (); soundButtonHandler.LeaveHome(); } // if (buttonHandler.GetRestartButton () == null) // buttonHandler.SetRestartButton ((GameObject)Instantiate (restartButton, new Vector3 (gameObject.transform.position.x, gameObject.transform.position.y, gameObject.transform.position.z + .03f), Quaternion.identity)); // else if (buttonHandler.GetRestartButton () != null) { // RestartButtonHandler restartButtonHandler = buttonHandler.GetRestartButton ().GetComponent<RestartButtonHandler> (); // restartButtonHandler.LeaveHome (); // } if (buttonHandler.GetQuitButton() == null) { buttonHandler.SetQuitButton((GameObject)Instantiate(quitButton, new Vector3(gameObject.transform.position.x, gameObject.transform.position.y, gameObject.transform.position.z + .04f), Quaternion.identity)); } else if (buttonHandler.GetQuitButton() != null) { QuitButtonHandler quitButtonHandler = buttonHandler.GetQuitButton().GetComponent <QuitButtonHandler> (); quitButtonHandler.LeaveHome(); } if (buttonHandler.GetBuyCoinsButton() == null) { buttonHandler.SetBuyCoinsButton((GameObject)Instantiate(buyCoinsButton, new Vector3(gameObject.transform.position.x, gameObject.transform.position.y, gameObject.transform.position.z + .04f), Quaternion.identity)); } else if (buttonHandler.GetBuyCoinsButton() != null) { //Debug.Log ("Ordering buyCoinsButton to leave home"); BuyCoinsButtonHandler buyCoinsButtonHandler = buttonHandler.GetBuyCoinsButton().GetComponent <BuyCoinsButtonHandler> (); buyCoinsButtonHandler.LeaveHome(); } Destroy(gameObject); } }