public CrossWorldData(SimDescription sim) { mName = sim.FullName; mOutfitCache = new SavedOutfit.Cache(sim); SimOutfit outfit = sim.GetOutfit(OutfitCategories.Everyday, 0); if (outfit != null) { mSkinToneKey = outfit.SkinToneKey; mSkinToneIndex = outfit.SkinToneIndex; } else { mSkinToneKey = sim.SkinToneKey; mSkinToneIndex = sim.SkinToneIndex; } mMalePreference = sim.mGenderPreferenceMale; mFemalePreference = sim.mGenderPreferenceFemale; if (sim.CreatedSim != null) { if (sim.CreatedSim.mPreviousOutfitKey != null) { try { mPreviousOutfitCategory = sim.GetOutfitCategoryFromResKey(sim.CreatedSim.mPreviousOutfitKey, out mPreviousOutfitIndex); } catch { } } if (sim.CreatedSim.DreamsAndPromisesManager != null) { ActiveDreamNode node = sim.CreatedSim.DreamsAndPromisesManager.LifetimeWishNode; if (node != null) { mLifetimeWishTally = node.InternalCount; } } } if (sim.Pregnancy != null) { mPregnantGender = sim.Pregnancy.mGender; } foreach (Trait trait in sim.TraitManager.List) { if (trait.IsReward) { continue; } mTraits.Add(trait.Guid); } SocialNetworkingSkill networkSkill = sim.SkillManager.GetSkill <SocialNetworkingSkill>(SkillNames.SocialNetworking); if (networkSkill != null) { // This value is set to mNumberOfBlogFollowers for some reason mNumberOfFollowers = networkSkill.mNumberOfFollowers; // Not transitioned at all mBlogsCreated = networkSkill.mBlogsCreated; } RockBand bandSkill = sim.SkillManager.GetSkill <RockBand>(SkillNames.RockBand); if (bandSkill != null) { mBandInfo = bandSkill.mBandInfo; } Collecting collecting = sim.SkillManager.GetSkill <Collecting>(SkillNames.Collecting); if (collecting != null) { // Error in CollectingPropertyStreamWriter:Export() requires that mGlowBugData by transfered manually // Exported as two Int64, but Imported as a Int64 and Int32 mGlowBugData = collecting.mGlowBugData; mMushroomsCollected = collecting.mMushroomsCollected; } NectarSkill nectar = sim.SkillManager.GetSkill <NectarSkill>(SkillNames.Nectar); if (nectar != null) { mNectarHashesMade = nectar.mHashesMade; } Photography photography = sim.SkillManager.GetSkill <Photography>(SkillNames.Photography); if (photography != null) { mCollectionsCompleted = photography.mCollectionsCompleted; mSubjectRecords = photography.mSubjectRecords; mStyleRecords = photography.mStyleRecords; mSizeRecords = photography.mSizeRecords; } RidingSkill riding = sim.SkillManager.GetSkill <RidingSkill>(SkillNames.Riding); if (riding != null) { // Error in the Import (Copy/Paste fail by the looks of it), where the CrossCountry Wins are imported instead mCrossCountryCompetitionsWon = new List <uint>(riding.mCrossCountryCompetitionsWon); mJumpCompetitionsWon = new List <uint>(riding.mJumpCompetitionsWon); } // EA hosed the color, glass and drink picks Bartending mixology = sim.SkillManager.GetSkill <Bartending>(SkillNames.Bartending); if (mixology != null) { mCustomDrinks = mixology.mUniqueDrinks; } if ((sim.OccultManager != null) && (sim.OccultManager.mOccultList != null)) { mOccult = new List <OccultBaseClass>(sim.OccultManager.mOccultList); } }
public CrossWorldData(SimDescription sim) { mName = sim.FullName; mOutfitCache = new SavedOutfit.Cache(sim); SimOutfit outfit = sim.GetOutfit(OutfitCategories.Everyday, 0); if (outfit != null) { mSkinToneKey = outfit.SkinToneKey; mSkinToneIndex = outfit.SkinToneIndex; } else { mSkinToneKey = sim.SkinToneKey; mSkinToneIndex = sim.SkinToneIndex; } mMalePreference = sim.mGenderPreferenceMale; mFemalePreference = sim.mGenderPreferenceFemale; if (sim.CreatedSim != null) { if (sim.CreatedSim.mPreviousOutfitKey != null) { try { mPreviousOutfitCategory = sim.GetOutfitCategoryFromResKey(sim.CreatedSim.mPreviousOutfitKey, out mPreviousOutfitIndex); } catch { } } if (sim.CreatedSim.DreamsAndPromisesManager != null) { ActiveDreamNode node = sim.CreatedSim.DreamsAndPromisesManager.LifetimeWishNode; if (node != null) { mLifetimeWishTally = node.InternalCount; } } } if (sim.Pregnancy != null) { mPregnantGender = sim.Pregnancy.mGender; } foreach (Trait trait in sim.TraitManager.List) { if (trait.IsReward) continue; mTraits.Add(trait.Guid); } SocialNetworkingSkill networkSkill = sim.SkillManager.GetSkill<SocialNetworkingSkill>(SkillNames.SocialNetworking); if (networkSkill != null) { // This value is set to mNumberOfBlogFollowers for some reason mNumberOfFollowers = networkSkill.mNumberOfFollowers; // Not transitioned at all mBlogsCreated = networkSkill.mBlogsCreated; } RockBand bandSkill = sim.SkillManager.GetSkill<RockBand>(SkillNames.RockBand); if (bandSkill != null) { mBandInfo = bandSkill.mBandInfo; } Collecting collecting = sim.SkillManager.GetSkill<Collecting>(SkillNames.Collecting); if (collecting != null) { // Error in CollectingPropertyStreamWriter:Export() requires that mGlowBugData by transfered manually // Exported as two Int64, but Imported as a Int64 and Int32 mGlowBugData = collecting.mGlowBugData; mMushroomsCollected = collecting.mMushroomsCollected; } NectarSkill nectar = sim.SkillManager.GetSkill<NectarSkill>(SkillNames.Nectar); if (nectar != null) { mNectarHashesMade = nectar.mHashesMade; } Photography photography = sim.SkillManager.GetSkill<Photography>(SkillNames.Photography); if (photography != null) { mSubjectRecords = photography.mSubjectRecords; } RidingSkill riding = sim.SkillManager.GetSkill<RidingSkill>(SkillNames.Riding); if (riding != null) { // Error in the Import (Copy/Paste fail by the looks of it), where the CrossCountry Wins are imported instead mCrossCountryCompetitionsWon = new List<uint>(riding.mCrossCountryCompetitionsWon); mJumpCompetitionsWon = new List<uint>(riding.mJumpCompetitionsWon); } if ((sim.OccultManager != null) && (sim.OccultManager.mOccultList != null)) { mOccult = new List<OccultBaseClass>(sim.OccultManager.mOccultList); } }