private void Game_TableRefreshed(Object sender, RobotRunEventArgs e) { SetupTable(); }
private void Game_GameOver(Object sender, RobotRunEventArgs e) { _timer.Stop(); MessageBox.Show("Congartulations, you won! \n Time: " + e.GameTime); NewGame(_gameSize); }
private void Game_TimeRefreshed(Object sender, RobotRunEventArgs e) { timeLabel1.Text = TimeSpan.FromSeconds(_model.gameTime).ToString("g"); }
private void Game_GameStuck(object sender, RobotRunEventArgs e) { _timer.Stop(); MessageBox.Show("The Robot got stuck! \n Time: " + e.GameTime); NewGame(_gameSize); }