// Use this for initialization void Start() { isTheChosenOne = true; filePathPosResNum = Application.dataPath + pathPosNum; if (File.Exists(filePathPosResNum)) { fileContent = File.ReadAllText(filePathPosResNum); trajectory = JsonUtility.FromJson <JsonRobotData>(fileContent); Debug.Log(trajectory.time); filePos.Close(); if (trajectory.time == 0.0f) { CheckIteration(); } } alpha = startingAlpha; beta = startingBeta; if (alpha + beta < 1f) { CheckIteration(); } timer = Timer(); robot = GameObject.Find("Robot"); robotScript = robot.GetComponent <Robot>(); rPl = robot.GetComponent <RobotPlanning>(); rP = robot.GetComponent <RobotProgress>(); rDMUtility = robot.GetComponent <RobotDMUtilityCloseWall>(); rDMUtility.alpha = startingAlpha; rDMUtility.beta = startingBeta; robotScript.forgettingFactor = forgettingFactor[startingDelta]; rP.pathMapNum = pathMapNum + iteration.ToString() + ".json"; rP.pathPosNum = pathPosNum + iteration.ToString() + ".json"; alpha = startingAlpha; beta = startingBeta; deltaIndex = startingDelta; //robotScript.SetVariables(); rP.DefiningFolderAndFile(); rP.SetAlpha(alpha); rP.SetBeta(beta); rP.SetDelta(forgettingFactor[deltaIndex]); rP.SetMapName(mapName); Debug.Log(rDMUtility.alpha); Debug.Log(rDMUtility.beta); Debug.Log(robotScript.forgettingFactor); StartCoroutine(timer); }
private void OnLevelWasLoaded(int level) { if (!isTheChosenOne) { Destroy(this.gameObject); } else { iteration = 1 + iteration; if (alpha < maxAlpha) { alpha = 0.1f + alpha; } else if (beta < maxBeta) { beta = 0.1f + beta; alpha = minAlpha; } else if (deltaIndex < maxDeltaIndex) { deltaIndex = deltaIndex + 1; alpha = minAlpha; beta = minBeta; } filePathPosResNum = Application.dataPath + pathPosNum; if (File.Exists(filePathPosResNum)) { fileContent = File.ReadAllText(filePathPosResNum); trajectory = JsonUtility.FromJson <JsonRobotData>(fileContent); Debug.Log(trajectory.time); filePos.Close(); if (trajectory.time == 0.0f) { CheckIteration(); } } if (alpha + beta < 1f) { CheckIteration(); } timer = Timer(); robot = GameObject.Find("Robot"); robotScript = robot.GetComponent <Robot>(); rPl = robot.GetComponent <RobotPlanning>(); rP = robot.GetComponent <RobotProgress>(); rDMUtility = robot.GetComponent <RobotDMUtilityCloseWall>(); rDMUtility.alpha = alpha; rDMUtility.beta = beta; robotScript.forgettingFactor = forgettingFactor[deltaIndex]; rP.pathMapNum = pathMapNum + iteration.ToString() + ".json"; rP.pathPosNum = pathPosNum + iteration.ToString() + ".json"; //robotScript.SetVariables(); rP.DefiningFolderAndFile(); rP.SetAlpha(alpha); rP.SetBeta(beta); rP.SetDelta(forgettingFactor[deltaIndex]); rP.SetMapName(mapName); Debug.Log(alpha); Debug.Log(beta); Debug.Log(forgettingFactor[deltaIndex]); StartCoroutine(timer); } }