public override void Initialize(Competitions competitions) { base.Initialize(competitions); Map = Competitions.GetSensorsData <PositionSensorsData>(ControlledRobot).BuildMap(); RobotLocator = new RobotLocator(Map); enumerator = currentCommands.GetEnumerator(); }
private IEnumerable <Command> RepairStarship() { var nearSocket = Map.Walls.Where(x => x.Type.ToLower().Contains(color)).OrderBy(GetDistance).FirstOrDefault(); if (nearSocket == null) { return(new Command[0]); } var path = PathSearcher.FindPath(Map, OurCoordinates, nearSocket.DiscreteCoordinate); if (path.Length == 0) { if (Map.CurrentPosition.X - nearSocket.AbsoluteCoordinate.X > Epsilon) { return(RobotLocator.GetCommandsByDirection(Direction.Left)); } if (Map.CurrentPosition.X - nearSocket.AbsoluteCoordinate.X < -Epsilon) { return(RobotLocator.GetCommandsByDirection(Direction.Right)); } if (Map.CurrentPosition.Y - nearSocket.AbsoluteCoordinate.Y > Epsilon) { return(RobotLocator.GetCommandsByDirection(Direction.Down)); } if (Map.CurrentPosition.Y - nearSocket.AbsoluteCoordinate.Y < -Epsilon) { return(RobotLocator.GetCommandsByDirection(Direction.Up)); } hasDetail = false; return(new[] { Command.Act(CommandAction.Release) }); } return(RobotLocator.GetCommandsByDirection(path.First())); }
protected override IEnumerable <Command> FindNextCommands() { var path = PathSearcher.FindPath(Map, OurCoordinates, OpponentCoordinates); var commands = path.Length == 0 ? GoBack() : RobotLocator.GetCommandsByDirection(path.First()); lastCommand = path.FirstOrDefault(); return(commands); }
protected override IEnumerable <Command> FindNextCommands() { while (currentCommand >= currentPath.Length) { var x = random.Next(1, 7); var y = random.Next(1, 5); currentPath = PathSearcher.FindPath(Map, OurCoordinates, new Point(x, y)); currentCommand = 0; } return(RobotLocator.GetCommandsByDirection(currentPath[currentCommand++])); }
private IEnumerable <Command> GripDetail() { var nearDetail = Map.Details.OrderBy(GetDistance).FirstOrDefault(); if (nearDetail == null) { return(new Command[0]); } color = nearDetail.Type.Split(new[] { "Detail" }, StringSplitOptions.None).First().ToLower(); var path = PathSearcher.FindPath(Map, OurCoordinates, nearDetail.DiscreteCoordinate); hasDetail = path.Length == 0; return(hasDetail ? new[] { Command.Act(CommandAction.Grip) } : RobotLocator.GetCommandsByDirection(path.First())); }
private static void Main(string[] args) { var server = new CvarcClient(args, Settings).GetServer <PositionSensorsData>(); var sensorData = server.Run().SensorsData; var map = sensorData.BuildMap(); var robotLocator = new RobotLocator(map); var path = PathSearcher.FindPath(map, map.GetDiscretePosition(map.CurrentPosition), new Point(2, 1));//(2, 1) - just random point foreach (var direction in path) { foreach (var command in robotLocator.GetCommandsByDirection(direction)) { sensorData = server.SendCommand(command); robotLocator.Update(sensorData); } } server.SendCommand(new Command { Action = CommandAction.WaitForExit }); }
private IEnumerable <Command> GoBack() { return(RobotLocator.GetCommandsByDirection(lastCommand.Invert()).Concat(new[] { Command.Sleep(3) })); }
protected override IEnumerable <Command> FindNextCommands() { var path = PathSearcher.FindPath(Map, OurCoordinates, OpponentCoordinates); return(path.Length == 0 || path.Length == 1 ? new Command[0] : RobotLocator.GetCommandsByDirection(path.First())); }