예제 #1
0
    public override void OnLobbyServerSceneLoadedForPlayer(NetworkManager manager, GameObject lobbyPlayer, GameObject gamePlayer)
    {
        LobbyPlayer lobby     = lobbyPlayer.GetComponent <LobbyPlayer>();
        RobotInit   robotinit = gamePlayer.GetComponent <RobotInit>();

        robotinit.playername     = lobby.playerName;
        robotinit.robotinitcolor = lobby.playerColor;
        robotinit.robotname      = lobby.playerRobot;
    }
예제 #2
0
 public static bool SaveFile(string FileName)
 {
     RobotInit.WriteFile(FileName);
     return(true);
 }
예제 #3
0
 public static bool Robotstart()
 {
     RobotInit.RobotKickStart();
     RobotInit.StartRobot();
     return(RobotInit.New2dFrameProject());
 }
 void Start()
 {
     robotinit = Robot.GetComponent <RobotInit>();
 }