private void OnNoData(string key) { string msg = "No data intialised for Model: " + name; if (key != null) { msg += " (Invalid access for \"" + key + "\")"; } logger.DebugLog("[roar] -- " + msg); }
protected IEnumerator SendCore(string apicall, Hashtable args, IRequestCallback cb, bool requires_auth_token) { if (GameKey == "") { logger.DebugLog("[roar] -- No game key set!--"); yield break; } logger.DebugLog("[roar] -- Calling: " + apicall); // Encode POST parameters WWWForm post = new WWWForm(); if (args != null) { foreach (DictionaryEntry param in args) { //Debug.Log(string.Format("{0} => {1}", param.Key, param.Value)); post.AddField(param.Key as string, param.Value as string); } } if (requires_auth_token) { AddAuthToken(args, post); } // Fire call sending event RoarManager.OnRoarNetworkStart(); //Debug.Log ( "roar_api_url = " + RoarAPIUrl ); if (Debug.isDebugBuild) { Debug.Log("Requesting : " + RoarAPIUrl + GameKey + "/" + apicall + "/"); } //NOTE: This is a work-around for unity not supporting zero length body for POST requests if (post.data.Length == 0) { post.AddField("dummy", "x"); } var xhr = new WWW(RoarAPIUrl + GameKey + "/" + apicall + "/", post); yield return(xhr); OnServerResponse(xhr.text, apicall, cb); }