public static void RoadNetworkToLineRenderer() { var roadNetworkDescription = GetSelectedRoadNetwork(); if (roadNetworkDescription == null) { return; } var go = RoadNetworkMesher.GenerateLineRenderer(roadNetworkDescription); AddRoadNetworkReference(go, roadNetworkDescription); }
public void GenerateMeshTypeRoads(RoadNetworkDescription road, MeshGenerationType roadMeshGenerationType) { if (roadMeshGenerationType == MeshGenerationType.MeshRoad) { RoadNetworkMesher.GenerateMesh(road); } else if (roadMeshGenerationType == MeshGenerationType.MeshLanes) { RoadNetworkMesher.GenerateLineRenderer(road); } else if (roadMeshGenerationType == MeshGenerationType.MeshLineRenderer) { RoadNetworkMesher.GenerateLineRenderer(road); } }