public void OnNoRmiProcessed(RmiID rmiID) { SimpleApp.print("NoRmiProcessed : " + rmiID); }
public virtual bool RmiSend(HostID[] remotes, RmiContext rmiContext, Message msg, String rmiName, RmiID rmiID) { if (core.InstanceID == -1) { UnityEngine.Debug.Log("ProudNet RMI Proxy is not attached yet!"); return(false); } Message frag = new Message(); frag.Write((byte)1); frag.Data.AddRange(msg.Data.data, msg.Data.data.Length); JSRmiSend(core.InstanceID, Array.ConvertAll(remotes, value => (int)value), remotes.Length, (int)rmiContext.reliability, (int)rmiContext.priority, (int)rmiContext.encryptMode, Misc.Base64Encode(frag.Data.data)); if (internalUse == false) { MessageSummary msgSumm = new MessageSummary(); msgSumm.payloadLength = sizeof(byte) + msg.Data.Count; msgSumm.rmiID = rmiID; msgSumm.rmiName = rmiName; msgSumm.encryptMode = rmiContext.encryptMode; msgSumm.compressMode = rmiContext.compressMode; if (enableNotifySendByProxy) { NotifySendByProxy(remotes, msgSumm, rmiContext, msg); } } return(true); }