void Awake() { joystick = FindObjectOfType <FixedJoystick>(); rightjoystick = FindObjectOfType <RightJoyStick>(); jumpbutton = FindObjectOfType <JumpButton>(); box2D = transform.GetComponent <BoxCollider2D>(); rigidbody = transform.GetComponent <Rigidbody2D>(); animator = GetComponent <Animator>(); }
void Start() { rightJoyStick = FindObjectOfType <RightJoyStick>(); shootingSound = GetComponent <AudioSource>(); firerate = 0f; }