void Start() { ammoui2 = GetComponent <AmmoCountUI2>(); ammoui = GetComponent <AmmoCountUI>(); switchGun = GetComponent <SwitchGun>(); pistolScript = GetComponent <PistolAndroid>(); rifle = GetComponent <RifleAndroid>(); fivereload.enabled = true; fiveshot.enabled = true; pistolScript.enabled = true; ammoui.enabled = true; text1.SetActive(true); }
void Awake() { rifle = GetComponent <RifleAndroid>(); }