void Start() { pass = GameObject.Find("ImagePase").GetComponent <Animator>(); if (pass == null) { Debug.LogError("404: anim in PlayerAnimKitchen"); } rico = GameObject.Find("rico").GetComponent <Rico>(); if (rico == null) { Debug.LogError("404: rico in PlatoBeh"); } ricoEmpty = GameObject.Find("RicoEmpty"); if (ricoEmpty == null) { Debug.LogError("404: ricoEmpty in PlatoBeh"); } pScript = GameObject.Find("Prota_01").GetComponent <PlayerAnimKitchen>();; if (ricoEmpty == null) { Debug.LogError("404: player in PlatoBeh"); } kitchen = GameObject.Find("kitchen").GetComponent <Kitchen>(); if (kitchen == null) { Debug.LogError("404: kitchen in PlatoBeh"); } }
void Start() { anim = GameObject.Find("Prota_01").GetComponent <Animator>(); if (anim == null) { Debug.LogError("404: anim in PlatoBeh"); } player = GameObject.Find("Prota_01"); pScript = player.GetComponent <PlayerAnimKitchen>(); if (pScript == null) { Debug.LogError("404: pAK in PlatoBeh"); } rico = GameObject.Find("rico").GetComponent <Rico>(); if (rico == null) { Debug.LogError("404: Rico in PlatoBeh"); } pfPlato = GameObject.Find("kitchen").GetComponent <Kitchen>().pfplato; if (pfPlato == null) { Debug.LogError("404: pfPlato in PlatoBeh"); } }
void Start() { pass = this.GetComponent <Animator>(); if (pass == null) { Debug.Log("404: anim in PaseBeh"); } rico = GameObject.Find("rico").GetComponent <Rico>(); if (rico == null) { Debug.Log("404: rico in PaseBeh"); } random = Random.Range(500f, 1000f); }
void Start() { prota = GameObject.Find("Prota_01"); prota.AddComponent <PlayerCtrl>(); prota.AddComponent <PlayerAnimKitchen>(); protaCube = GameObject.Find("platoEmpty"); protaCube.AddComponent <PlatoCollider>(); colliders = Instantiate(colliders, Vector3.zero, Quaternion.identity); aL_player = prota.AddComponent <AudioListener>(); aM = GameObject.Find("AudioManager").GetComponent <AudioManager>(); aM.Play(1, 2f); dialogs = GameObject.Find("Dialogs"); if (dialogs == null) { Debug.LogError("404: dialogs_ini in Kitchen"); } dial = dialogs.GetComponent <GestorDeDialogos>(); setting = GameObject.Find("Main").GetComponent <Settings>(); if (setting == null) { Debug.LogError("404: settings in Kitchen"); } crono = GameObject.Find("Crono").GetComponent <Crono>(); if (crono == null) { Debug.LogError("404: crono in Kitchen"); } score_UI = GameObject.Find("Score").GetComponent <ScoreUI>(); if (score_UI == null) { Debug.LogError("404: scoreUI in Kitchen"); } controles = GameObject.Find("Controls").GetComponent <Canvas>(); if (controles == null) { Debug.LogError("404: controls in Kitchen"); } rico = GameObject.Find("rico").GetComponent <Rico>(); if (rico == null) { Debug.LogError("404: rico in Kitchen"); } tScore = GameObject.Find("TotalScore").GetComponent <TotalScore>(); if (tScore == null) { Debug.LogError("404: tScore in Kitchen"); } tScore.gameObject.SetActive(false); score = score_UI._scoreUI; score = 0; dialogs.SetActive(true); controles.renderMode = RenderMode.WorldSpace; prota.transform.position = new Vector3(0.18f, 0.0289f, -1.733f); prota.transform.rotation = Quaternion.Euler(new Vector3(0f, 180f, 0f)); }