예제 #1
0
 private void Update()
 {
     if (Input.GetKeyDown(KeyCode.R))
     {
         rewinding = true;
     }
     else if (Input.GetKeyUp(KeyCode.R))
     {
         rewinding = false;
         foreach (var rewindAffectedCube in rewindAffectedCubes)
         {
             rewindablesManager.GetBadTimeMachine(rewindAffectedCube).StartRecording();
         }
     }
 }
예제 #2
0
 private void Update()
 {
     if (Input.GetButtonDown($"Rewind{playerNumber}"))
     {
         rewinding = true;
         AudioManager.Instance.SoundEffect(AudioManager.SoundEffects.BlocksBackward);
     }
     else if (Input.GetButtonUp($"Rewind{playerNumber}"))
     {
         rewinding = false;
         foreach (var rewindAffectedCube in rewindAffectedCubes)
         {
             rewindablesManager.GetBadTimeMachine(rewindAffectedCube).StartRecording();
         }
         rewindAffectedCubes.Clear();
     }
 }