public static void Main(string[] args) { MainMenu menu = new MainMenu(); SantasNiceList book = new SantasNiceList(); SantasToyBag bag = new SantasToyBag(); // Choice will hold the number entered by the user // after main menu ws displayed int choice; do { // Show the main menu choice = menu.Show(); var createChildAction = new CreateChild(); switch (choice) { // Menu option 1: creating children case 1: CreateChild.DoAction(book); break; // Menu option 2: add toy case 2: AddToy.DoAction(bag, book); break; // Menu option 2: add toy case 3: RevokeToy.DoAction(bag, book); break; } } while (choice <= 6); }
static void Main(string[] args) { var db = new DatabaseInterface("LootBag"); var BagOLoot = new MainMenu(); var book = new ChildrenRegister(db); var bag = new ToyRegister(db); int choice; do { choice = BagOLoot.Start(); switch (choice) { case 1: CreateChild.Action(book); break; case 2: AddToy.Action(bag, book); break; case 3: RevokeToy.Action(bag, book); break; case 4: ShowBag.Action(bag, book); break; case 5: DeliverToys.Action(book); break; case 6: YuletimeReport.Action(bag, book); break; } } while (choice != 7); }