public void RespondToReactionTime() { if (reactionTime >= RevSolidGameInfo.MaxReactionTime) { isKilled = true; RevSolidGameInfo.Add2FalseStrokeCount(1); RevSolidUIControl.RefreshBroadcasts(); } else if (reactionTime >= 3.0f) { Tutorial.IndicateKeyUsage(); } }
bool InCentralArea(int objIndex) { if (Distance2Center(objIndex) < forbiddenRadius) { RevSolidGameInfo.Add2FalseStrokeCount(1); RevSolidUIControl.RefreshBroadcasts(); return(true); } else if (Distance2Center(objIndex) < PitfallWarningRadius) { Tutorial.IndicatePitfalls(); return(false); } else { return(false); } }