public void checkAlive() { if (health <= 0) { Destroy(gameObject); if (thisteamNumber == TeamNumber.t1) { ResultLogger.setPlayerWinnerNumber(TeamNumber.t2); } if (thisteamNumber == TeamNumber.t2) { ResultLogger.setPlayerWinnerNumber(TeamNumber.t1); } Debug.Log("Result Loggggeeedd"); ResultLogger.logGameTime(scene.gameLength); ResultLogger.logAllDataToFile(); SceneManager.LoadScene(SceneManager.GetActiveScene().name); } }