public async Task <bool> get_results(LinkedList <long> time_p, LinkedList <PointF> point_p, bool golden = true) { bool ret = false; List <TimePointF> tpf = new List <TimePointF>(); LinkedListNode <long> node_t = time_p.First; LinkedListNode <PointF> node_p = point_p.First; for (int i = 0; i < time_p.Count; i++) { tpf.Add(new TimePointF(node_p.Value, node_t.Value)); node_p = node_p.Next; node_t = node_t.Next; } ResultEventArgs rea = new ResultEventArgs(); await Task.Run(() => { var re_list = r.Recognize(tpf, golden); int c = re_list.Names.Length; for (int i = 0; i < c; i++) { rea.add_result(re_list[i].Name, re_list[i].Score); } }); ResultsCalculatedEvent(this, rea); ret = true; return(ret); }
public bool get_results_sync(List <TimePointF> tpf, bool golden = true) { bool ret = false; var re_list = r.Recognize(tpf, golden); int c = re_list.Names.Length; ResultEventArgs rea = new ResultEventArgs(); for (int i = 0; i < c; i++) { rea.add_result(re_list[i].Name, re_list[i].Score); } ResultsCalculatedEvent(this, rea); ret = true; return(ret); }