public void GetResponseSentence_Winner_Computer_StreakMaintained() { var target = new ResponseStreakSentenceProvider(); target.GetResponseSentence( GameOption.Scissor, GameOption.Paper, TurnWinner.Computer, new PlayerTurnResult { NextMoveReady = true, PreviousStreak = 7, CurrentStreak = 7 }); }
public void GetResponseSentence_Winner_Computer_StreakReset() { var target = new ResponseStreakSentenceProvider(); var result = target.GetResponseSentence( GameOption.Rock, GameOption.Paper, TurnWinner.Computer, new PlayerTurnResult { NextMoveReady = true, PreviousStreak = 7, CurrentStreak = 1 }); Assert.AreEqual("Your previous streak was 7.", result); }
public void GetResponseSentence_Tie_StreakMaintained_Zero() { var target = new ResponseStreakSentenceProvider(); var result = target.GetResponseSentence( GameOption.Scissor, GameOption.Paper, TurnWinner.Tie, new PlayerTurnResult { NextMoveReady = true, PreviousStreak = 0, CurrentStreak = 0 }); Assert.IsTrue(string.IsNullOrEmpty(result)); }
public void GetResponseSentence_Tie_StreakMaintained() { var target = new ResponseStreakSentenceProvider(); var result = target.GetResponseSentence( GameOption.Scissor, GameOption.Paper, TurnWinner.Tie, new PlayerTurnResult { NextMoveReady = true, PreviousStreak = 7, CurrentStreak = 7 }); Assert.AreEqual("Your current streak is 7.", result); }
public void GetResponseSentence_Winner_Human_StreakIncrease() { var target = new ResponseStreakSentenceProvider(); var result = target.GetResponseSentence( GameOption.Rock, GameOption.Paper, TurnWinner.Human, new PlayerTurnResult { NextMoveReady = true, PreviousStreak = 6, CurrentStreak = 7 }); Assert.AreEqual("Your streak increased to 7.", result); }
public void GetResponseSentence_Winner_Human_Streak_InvalidState() { var target = new ResponseStreakSentenceProvider(); var exception = Assert.ThrowsException <InvalidConstraintException>( () => target.GetResponseSentence( GameOption.Scissor, GameOption.Paper, TurnWinner.Human, new PlayerTurnResult { NextMoveReady = true, PreviousStreak = 2, CurrentStreak = 0 })); Assert.AreEqual("Streak did not update in a consistent manner.", exception.Message); }