private Page(Session client, Target target, FrameTree frameTree, bool ignoreHTTPSErrors, TaskQueue screenshotTaskQueue) { _client = client; _target = target; Keyboard = new Keyboard(client); _mouse = new Mouse(client, Keyboard); Touchscreen = new Touchscreen(client, Keyboard); _frameManager = new FrameManager(client, frameTree, this); _networkManager = new NetworkManager(client, _frameManager); _emulationManager = new EmulationManager(client); Tracing = new Tracing(client); _pageBindings = new Dictionary <string, Func <object> >(); _ignoreHTTPSErrors = ignoreHTTPSErrors; _screenshotTaskQueue = screenshotTaskQueue; //TODO: Do we need this bubble? _frameManager.FrameAttached += (sender, e) => FrameAttached?.Invoke(this, e); _frameManager.FrameDetached += (sender, e) => FrameDetached?.Invoke(this, e); _frameManager.FrameNavigated += (sender, e) => FrameNavigated?.Invoke(this, e); _networkManager.RequestCreated += (sender, e) => RequestCreated?.Invoke(this, e); _networkManager.RequestFailed += (sender, e) => RequestFailed?.Invoke(this, e); _networkManager.ResponseCreated += (sender, e) => ResponseCreated?.Invoke(this, e); _networkManager.RequestFinished += (sender, e) => RequestFinished?.Invoke(this, e); _client.MessageReceived += client_MessageReceived; }
private void OnResponseReceived(MessageEventArgs e) { // FileUpload sends a response without a matching request. if (_requestIdToRequest.ContainsKey(e.MessageData.requestId.ToString())) { var request = _requestIdToRequest[e.MessageData.requestId.ToString()]; var response = new Response( _client, request, (HttpStatusCode)e.MessageData.response.status, ((JObject)e.MessageData.response.headers).ToObject <Dictionary <string, object> >(), e.MessageData.response.securityDetails?.ToObject <SecurityDetails>()); request.Response = response; ResponseCreated?.Invoke(this, new ResponseCreatedEventArgs { Response = response }); } }