void LoadData() { kit = RespawnKitDataFile.ReadObject <RespawnKitData>(); if (kit == null || kit.belt.Count == 0) { InitializeKit(); SaveData(); } }
void InitializeKit() { kit = new RespawnKitData(); kit.wear.Add(new KitItem("hat.cap", 1, 0)); kit.wear.Add(new KitItem("shirt.tanktop", 1, 0)); kit.wear.Add(new KitItem("pants.shorts", 1, 0)); kit.wear.Add(new KitItem("attire.hide.boots", 1, 0)); kit.belt.Add(new KitItem("stonehatchet", 1, 0)); kit.belt.Add(new KitItem("stone.pickaxe", 1, 0)); kit.belt.Add(new KitItem("building.planner", 1, 0)); kit.belt.Add(new KitItem("hammer", 1, 0)); kit.belt.Add(new KitItem("spear.wooden", 1, 0)); }