// Use this for initialization void Start() { ResourcesTool.Init(); Knackpack.Instance.Init(transform.Find(ResourcesTool.ResourceName.KnackpackPanel).Find(ResourcesTool.ResourceName.SlotPanel).gameObject); Chest.Instance.Init(transform.Find(ResourcesTool.ResourceName.Chest).Find(ResourcesTool.ResourceName.SlotPanel).gameObject); ToolTip.Instance.Init(transform.Find(ResourcesTool.ResourceName.ToolTip).gameObject); canvas = GameObject.FindObjectOfType <Canvas>(); pickedItem = new Slot(null, transform.Find(ResourcesTool.ResourceName.PickedItem).gameObject); ParseItemJson(); }