private static void LoadDependenciePaths()
    {
        dependenciePathsDic.Clear();


        string[] sArr = s_manifest.GetAllAssetBundles();
        for (int i = 0; i < sArr.Length; i++)
        {
            string assetPath = sArr[i];
            //string assetName = Path.GetFileNameWithoutExtension(assetPath);
            string[] dependenPaths = s_manifest.GetDirectDependencies(assetPath);
            //Debug.Log("===========>>"+assetPath);
            string[] dependens = new string[dependenPaths.Length];
            for (int j = 0; j < dependenPaths.Length; j++)
            {
                dependens[j] = ResourcesConfigManager.GetLoadPathBase(ResourceManager.LoadType, dependenPaths[j]);
            }

            dependenciePathsDic.Add(ResourcesConfigManager.GetLoadPathBase(ResourceManager.LoadType, assetPath), dependens);
        }

        hasDependenciesPathList.Clear();
        foreach (var assetPath in dependenciePathsDic.Keys)
        {
            bool hasDep = false;
            foreach (var depList in dependenciePathsDic.Values)
            {
                foreach (var item in depList)
                {
                    if (item == assetPath)
                    {
                        hasDep = true;
                        hasDependenciesPathList.Add(assetPath);
                        break;
                    }
                }
                if (hasDep)
                {
                    break;
                }
            }
            //if (!hasDep)
            //{
            //    Debug.Log("没有依赖:" + assetPath);
            //}
        }
    }