예제 #1
0
        // Public:


        public GameMapBatchLoader(ResourceSystem resourceSystem, MapChunk mapChunk,
                                  GameModeChunk gameModeChunk)
            : base(resourceSystem, true, GetEntriesToLoad(resourceSystem, mapChunk, gameModeChunk))
        {
            this.mapChunk         = mapChunk;
            this.gameModeChunk    = gameModeChunk;
            this.sceneAssetBundle = resourceSystem.GetSceneAssetBundle(mapChunk.SceneBundleName.Name);
        }