예제 #1
0
 public void AddResource(ProjectileTypes pt)
 {
     if (pt == ProjectileTypes.None)
     {
         currentTrees++;
     }
     else
     {
         currentResourcesDict[pt]++;
     }
     resourcePanel.UpdateAllResourceCounts();
 }
예제 #2
0
 public void OnMouseDown()
 {
     ResourcesManager.instance.PlaceResource();
     resourcePanel.UpdateAllResourceCounts();
 }