internal ResourceMapManager(List <System.Object> json) { foreach (var o in json) { var r = ResourceMap.FromJson(o as Dictionary <string, System.Object>); all.Add(r); guidMap[r.guid] = r; if (r.isr == 1) { resourcesMap[r.rpath.ToLower()] = r; } if (r.type == "monobehaviour") { csMap[r.path.ToLower()] = r; } } }