/// <summary> /// Must Be Called when the Window is closed /// Will unload all resources used by this updater. /// </summary> public override void Dispose() { base.stop(); localLibrary.unloadAll(false); hostWindow.detachMouse(); hostWindow.MouseEnter -= new EventHandler(mouseEnter); base.Dispose(); }
protected override void dispose(object sender, EventArgs e) { library.unloadAll(false); base.dispose(sender, e); }