public WaterBalloon() : base(_weapon = new ResourceFramework.UserControls.Weapon.WaterBalloon()) { SecondsIntercept = 300; ImpactDamage = 15; ttLive = 1400; RandomItems = new[] { "WaterBalloon1", "WaterBalloon2", "WaterBalloon3", "WaterBalloon4", "WaterBalloon5", "WaterBalloon6", "WaterBalloon7", "WaterBalloon8", "WaterBalloon9" }; RandomNr = Randomize(RandomItems); }
public override UserControl Bullet() { ResourceFramework.UserControls.Weapon.WaterBalloon bullet = new ResourceFramework.UserControls.Weapon.WaterBalloon(); Weapon.Randomize(bullet, RandomItems, RandomNr); return(bullet); }