public RealBattleUnit(string squadName) { curAmount = 0; currBonuses = new List <myBonuse>(); // В принципе, должно хватить specialName = squadName; curStatus = ResourceController.SquadStatus.onFree; }
public void SetStatus(ResourceController.SquadStatus sq) { myStatus = sq; statusImage.sprite = squadState[(int)myStatus]; }