public ResourceChunkHeader(uint version, ResourceChunkType type, int length) { Version = version; Type = type; Length = length; Reserved = 0; }
// Chunk write methods private void StartWritingChunk(uint version, ResourceChunkType type) { // push new writer PushWriter(); // write header WriteUInt(version); WriteUInt((uint)type); WriteUInt(0); // size WriteUInt(0); // unknown }