public void Initialize(ArrayList _equips, ResolveWindow _resolveWin, ResolveCardChooseWindow _cardChooseWin) { equips = _equips; window = _resolveWin; chooseWindow = _cardChooseWin; base.reLoad(equips.Count); }
public void Initialize(ArrayList _cards, ResolveWindow _resolveWin, ResolveCardChooseWindow _cardChooseWin) { cards = topTeamRole(_cards); resolveWin = _resolveWin; cardChooseWin = _cardChooseWin; base.reLoad(cards.Count); }
public override void buttonEventBase(GameObject gameObj) { base.buttonEventBase(gameObj); if (gameObj.name == "confirm") { if (fatherWindow != null && fatherWindow.GetType() == typeof(ResolveWindow)) { ResolveWindow resolveWnd = fatherWindow as ResolveWindow; if (Quality_Box [0].value) { qualityChoose = QualityType.GOOD; } else if (Quality_Box [1].value) { qualityChoose = QualityType.EPIC; } else if (Quality_Box [2].value) { qualityChoose = QualityType.LEGEND; } if (neverChoose.value) { IsOpenOneKeyWnd = false; } } } finishWindow(); }
public void InitializeEquip(ArrayList _cards, ResolveWindow _win) { equipObj.SetActive(true); type = "equip"; window = _win; equipContent.Initialize(_cards, window, this); windowTitle = LanguageConfigManager.Instance.getLanguage("resolve15"); setTitle(LanguageConfigManager.Instance.getLanguage("resolve15")); }
public void InitializeMagic(ArrayList magicSc, ResolveWindow _win) { window = _win; magicOjb.SetActive(true); type = "magic"; magicContent.Initialize(magicSc, window, this); windowTitle = LanguageConfigManager.Instance.getLanguage("resolve10l0"); setTitle(LanguageConfigManager.Instance.getLanguage("resolve10l0")); }
public void InitializeCard(ArrayList _cards, ResolveWindow _win) { window = _win; cardObj.SetActive(true); type = "card"; content.Initialize(_cards, window, this); windowTitle = LanguageConfigManager.Instance.getLanguage("resolve10"); setTitle(LanguageConfigManager.Instance.getLanguage("resolve10")); }
public void initialize(Card _card) { win = fatherWindow as ResolveWindow; updateButton(_card); }
public void initInfo(ResolveWindow win) { this.win = win; }
public void initialize(Equip _equip) { win = fatherWindow as ResolveWindow; updateButton(_equip); }