예제 #1
0
 public void Initialize(ArrayList _equips, ResolveWindow _resolveWin, ResolveCardChooseWindow _cardChooseWin)
 {
     equips       = _equips;
     window       = _resolveWin;
     chooseWindow = _cardChooseWin;
     base.reLoad(equips.Count);
 }
예제 #2
0
 public void Initialize(ArrayList _cards, ResolveWindow _resolveWin, ResolveCardChooseWindow _cardChooseWin)
 {
     cards         = topTeamRole(_cards);
     resolveWin    = _resolveWin;
     cardChooseWin = _cardChooseWin;
     base.reLoad(cards.Count);
 }
예제 #3
0
    public override void buttonEventBase(GameObject gameObj)
    {
        base.buttonEventBase(gameObj);
        if (gameObj.name == "confirm")
        {
            if (fatherWindow != null && fatherWindow.GetType() == typeof(ResolveWindow))
            {
                ResolveWindow resolveWnd = fatherWindow as ResolveWindow;
                if (Quality_Box [0].value)
                {
                    qualityChoose = QualityType.GOOD;
                }
                else if (Quality_Box [1].value)
                {
                    qualityChoose = QualityType.EPIC;
                }
                else if (Quality_Box [2].value)
                {
                    qualityChoose = QualityType.LEGEND;
                }

                if (neverChoose.value)
                {
                    IsOpenOneKeyWnd = false;
                }
            }
        }
        finishWindow();
    }
예제 #4
0
 public void InitializeEquip(ArrayList _cards, ResolveWindow _win)
 {
     equipObj.SetActive(true);
     type   = "equip";
     window = _win;
     equipContent.Initialize(_cards, window, this);
     windowTitle = LanguageConfigManager.Instance.getLanguage("resolve15");
     setTitle(LanguageConfigManager.Instance.getLanguage("resolve15"));
 }
예제 #5
0
 public void InitializeMagic(ArrayList magicSc, ResolveWindow _win)
 {
     window = _win;
     magicOjb.SetActive(true);
     type = "magic";
     magicContent.Initialize(magicSc, window, this);
     windowTitle = LanguageConfigManager.Instance.getLanguage("resolve10l0");
     setTitle(LanguageConfigManager.Instance.getLanguage("resolve10l0"));
 }
예제 #6
0
 public void InitializeCard(ArrayList _cards, ResolveWindow _win)
 {
     window = _win;
     cardObj.SetActive(true);
     type = "card";
     content.Initialize(_cards, window, this);
     windowTitle = LanguageConfigManager.Instance.getLanguage("resolve10");
     setTitle(LanguageConfigManager.Instance.getLanguage("resolve10"));
 }
예제 #7
0
 public void initialize(Card _card)
 {
     win = fatherWindow as ResolveWindow;
     updateButton(_card);
 }
예제 #8
0
 public void initInfo(ResolveWindow win)
 {
     this.win = win;
 }
예제 #9
0
 public void initialize(Equip _equip)
 {
     win = fatherWindow as ResolveWindow;
     updateButton(_equip);
 }