public override bool TransferFromStorage(int resourceID, Character character) { if (ReservedResources.ContainsKey(character) && ReservedResources[character] == resourceID && character.HasResource == false) { ReservedResources.Remove(character); character.AddResource(resourceID); if (MissingResources.ContainsKey(resourceID)) { MissingResources[resourceID] = MissingResources[resourceID] + 1; } else { MissingResources.Add(resourceID, 1); } MissingResourcesCount++; CurrentResourceCount--; Changed = true; return(true); } else { return(false); } }
public virtual bool TransferFromStorage(int resourceID, Character character) { if (ReservedResources.ContainsKey(character) && ReservedResources[character] == resourceID && character.HasResource == false) { ReservedResources.Remove(character); character.AddResource(resourceID); CurrentResourceCount--; Changed = true; return(true); } else { return(false); } }
public virtual bool RemoveResourceReservation(Character character) { if (ReservedResources.ContainsKey(character)) { int resourceID = ReservedResources[character]; if (Resources.ContainsKey(resourceID)) { Resources[resourceID] = Resources[resourceID] + 1; } else { Resources[resourceID] = 1; } ReservedResources.Remove(character); return(true); } else { return(false); } }