private void SetResearchButtonCallback(ResearchController researchController, ResearchTree researchTree, GameObject button) { button.GetComponent <Button>().onClick.AddListener(() => { researchController.DoResearch(researchTree.NextNode); }); }
public bool CreateResearchTree(ResearchTree researchTree) { outpostwarsEntities entities = new outpostwarsEntities(); try { // Add tew New Player into the player Collection entities.ResearchTrees.Add(researchTree); // Save changes return(entities.SaveChanges() == 1); } catch (DbEntityValidationException ex) { LogCriticalError(ex); } return(false); }