private void RefreshEra(AgeTransform tableitem, ResearchEraFrame.TechnologyEra era, int index) { ResearchEraFrame component = tableitem.GetComponent <ResearchEraFrame>(); component.RefreshEra(this.currentEraNumber >= era.EraNumber, this.departmentOfIndustry, this.departmentOfTheInterior, this.departmentOfScience); component.SetSimpleMode(this.currentZoomFactor == 0.5f); }
private void FocusOnEra(int eraNumber) { ResearchEraFrame component = this.ResearchErasTable.GetChildren()[eraNumber - 1].GetComponent <ResearchEraFrame>(); this.ResearchView.X = -component.AgeTransform.X + 0.5f * ((float)Screen.width / this.CurrentZoomFactor) - component.AgeTransform.Width * 0.5f; if (this.ResearchView.X > 0f) { this.ResearchView.X = 0f; } else if (this.ResearchView.X < (float)Screen.width - this.ResearchView.Width) { this.ResearchView.X = (float)Screen.width - this.ResearchView.Width; } this.UpdateViewPivot(); this.lastOffset = Vector2.zero; }
private void SetupEra(AgeTransform tableitem, ResearchEraFrame.TechnologyEra era, int index) { ResearchEraFrame component = tableitem.GetComponent <ResearchEraFrame>(); component.SetupEra(base.Empire, era, base.gameObject, this.researchCategories); }