private void Init() { ResService resService = GetComponent <ResService>(); resService.InitSvc(); AudioService audioService = GetComponent <AudioService>(); audioService.InitSvc(); BattleSystem gameSystem = GetComponent <BattleSystem>(); gameSystem.InitSys(); EnterExitSystem loginExitSystem = GetComponent <EnterExitSystem>(); loginExitSystem.InitSys(); SceneManager.LoadScene(ConstAttribute.loginSceneName); }